Module: wine Branch: master Commit: adbe448bac875ba55f0fae1c78c6be61d36853a2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=adbe448bac875ba55f0fae1c78...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Feb 25 08:39:01 2009 +0100
d3d10: Add the ID3D10EffectVariable interface.
---
include/d3d10effect.h | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 47 insertions(+), 0 deletions(-)
diff --git a/include/d3d10effect.h b/include/d3d10effect.h index 2ebca68..e76a394 100644 --- a/include/d3d10effect.h +++ b/include/d3d10effect.h @@ -22,6 +22,10 @@
#include "d3d10.h"
+#define D3D10_EFFECT_VARIABLE_POOLED 0x1 +#define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2 +#define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4 + typedef struct _D3D10_EFFECT_TYPE_DESC { LPCSTR TypeName; @@ -36,6 +40,16 @@ typedef struct _D3D10_EFFECT_TYPE_DESC UINT Stride; } D3D10_EFFECT_TYPE_DESC;
+typedef struct _D3D10_EFFECT_VARIABLE_DESC +{ + LPCSTR Name; + LPCSTR Semantic; + UINT Flags; + UINT Annotations; + UINT BufferOffset; + UINT ExplicitBindPoint; +} D3D10_EFFECT_VARIABLE_DESC; + DEFINE_GUID(IID_ID3D10EffectType, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
#define INTERFACE ID3D10EffectType @@ -51,4 +65,37 @@ DECLARE_INTERFACE(ID3D10EffectType) }; #undef INTERFACE
+DEFINE_GUID(IID_ID3D10EffectVariable, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b); + +#define INTERFACE ID3D10EffectVariable +DECLARE_INTERFACE(ID3D10EffectVariable) +{ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR name) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ LPCSTR name) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR semantic) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; + STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; + STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; +}; +#undef INTERFACE + #endif /* __WINE_D3D10EFFECT_H */