Module: wine Branch: master Commit: 35a6ca530e0fa69212b05fa3705bb539634ddced URL: http://source.winehq.org/git/wine.git/?a=commit;h=35a6ca530e0fa69212b05fa370...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Nov 23 14:36:06 2016 +0100
d3d11: Implement UAV binding.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/d3d11_private.h | 2 ++ dlls/d3d11/device.c | 33 +++++++++++++++++++++++++++++++-- dlls/d3d11/view.c | 9 +++++++++ 3 files changed, 42 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 78cd265..52c43d6 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -237,6 +237,8 @@ struct d3d11_unordered_access_view
HRESULT d3d11_unordered_access_view_create(struct d3d_device *device, ID3D11Resource *resource, const D3D11_UNORDERED_ACCESS_VIEW_DESC *desc, struct d3d11_unordered_access_view **view) DECLSPEC_HIDDEN; +struct d3d11_unordered_access_view *unsafe_impl_from_ID3D11UnorderedAccessView( + ID3D11UnorderedAccessView *iface) DECLSPEC_HIDDEN;
/* ID3D11InputLayout, ID3D10InputLayout */ struct d3d_input_layout diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index f90d512..1cb033d 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -634,9 +634,12 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetRenderTargetsAndUnord UINT unordered_access_view_start_slot, UINT unordered_access_view_count, ID3D11UnorderedAccessView *const *unordered_access_views, const UINT *initial_counts) { - FIXME("iface %p, render_target_view_count %u, render_target_views %p, depth_stencil_view %p, " + struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface); + unsigned int i; + + TRACE("iface %p, render_target_view_count %u, render_target_views %p, depth_stencil_view %p, " "unordered_access_view_start_slot %u, unordered_access_view_count %u, unordered_access_views %p, " - "initial_counts %p partial-stub!\n", + "initial_counts %p.\n", iface, render_target_view_count, render_target_views, depth_stencil_view, unordered_access_view_start_slot, unordered_access_view_count, unordered_access_views, initial_counts); @@ -646,6 +649,32 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetRenderTargetsAndUnord d3d11_immediate_context_OMSetRenderTargets(iface, render_target_view_count, render_target_views, depth_stencil_view); } + + if (unordered_access_view_count != D3D11_KEEP_UNORDERED_ACCESS_VIEWS) + { + if (initial_counts) + FIXME("Ignoring initial counts.\n"); + + wined3d_mutex_lock(); + for (i = 0; i < unordered_access_view_start_slot; ++i) + { + wined3d_device_set_unordered_access_view(device->wined3d_device, i, NULL); + } + for (i = 0; i < unordered_access_view_count; ++i) + { + struct d3d11_unordered_access_view *view + = unsafe_impl_from_ID3D11UnorderedAccessView(unordered_access_views[i]); + + wined3d_device_set_unordered_access_view(device->wined3d_device, + unordered_access_view_start_slot + i, + view ? view->wined3d_view : NULL); + } + for (; unordered_access_view_start_slot + i < D3D11_PS_CS_UAV_REGISTER_COUNT; ++i) + { + wined3d_device_set_unordered_access_view(device->wined3d_device, i, NULL); + } + wined3d_mutex_unlock(); + } }
static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11DeviceContext *iface, diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c index d670cb2..06e3cd6 100644 --- a/dlls/d3d11/view.c +++ b/dlls/d3d11/view.c @@ -2526,3 +2526,12 @@ HRESULT d3d11_unordered_access_view_create(struct d3d_device *device, ID3D11Reso
return S_OK; } + +struct d3d11_unordered_access_view *unsafe_impl_from_ID3D11UnorderedAccessView(ID3D11UnorderedAccessView *iface) +{ + if (!iface) + return NULL; + assert(iface->lpVtbl == &d3d11_unordered_access_view_vtbl); + + return impl_from_ID3D11UnorderedAccessView(iface); +}