Module: vkd3d Branch: master Commit: d5ad90a81ed054d7d2da52857e8b2702e512255a URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=d5ad90a81ed054d7d2da5285...
Author: Conor McCarthy conor.mccarthy.444@gmail.com Date: Mon May 25 20:25:10 2020 +0430
vkd3d: Implement support for D3D12_FEATURE_CROSS_NODE.
Signed-off-by: Conor McCarthy conor.mccarthy.444@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
include/vkd3d_d3d12.idl | 7 +++++++ libs/vkd3d/device.c | 18 ++++++++++++++++++ 2 files changed, 25 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index c258b8f..f27084f 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -1727,6 +1727,12 @@ typedef struct D3D12_FEATURE_DATA_SERIALIZATION D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier; } D3D12_FEATURE_DATA_SERIALIZATION;
+typedef struct D3D12_FEATURE_DATA_CROSS_NODE +{ + D3D12_CROSS_NODE_SHARING_TIER SharingTier; + BOOL AtomicShaderInstructions; +} D3D12_FEATURE_DATA_CROSS_NODE; + typedef enum D3D12_FEATURE { D3D12_FEATURE_D3D12_OPTIONS = 0, @@ -1747,6 +1753,7 @@ typedef enum D3D12_FEATURE D3D12_FEATURE_EXISTING_HEAPS = 22, D3D12_FEATURE_D3D12_OPTIONS4 = 23, D3D12_FEATURE_SERIALIZATION = 24, + D3D12_FEATURE_CROSS_NODE = 25, } D3D12_FEATURE;
typedef struct D3D12_MEMCPY_DEST diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index 370d51c..1612bb6 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -2931,6 +2931,24 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device * return S_OK; }
+ case D3D12_FEATURE_CROSS_NODE: + { + D3D12_FEATURE_DATA_CROSS_NODE *data = feature_data; + + if (feature_data_size != sizeof(*data)) + { + WARN("Invalid size %u.\n", feature_data_size); + return E_INVALIDARG; + } + + data->SharingTier = device->feature_options.CrossNodeSharingTier; + data->AtomicShaderInstructions = FALSE; + + TRACE("Cross node sharing tier %#x.\n", data->SharingTier); + TRACE("Cross node shader atomics %#x.\n", data->AtomicShaderInstructions); + return S_OK; + } + default: FIXME("Unhandled feature %#x.\n", feature); return E_NOTIMPL;