Module: vkd3d Branch: master Commit: 133421a38c9ba7fe2c739a3c660deca1f19e1062 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/133421a38c9ba7fe2c739a3c660dec...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri May 26 11:30:35 2023 +0200
vkd3d: Avoid redundantly initialising "descriptors" in d3d12_desc_flush_vk_heap_updates_locked().
As pointed out by Andrey Gusev.
---
libs/vkd3d/resource.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 213b2dbb..ea7b6859 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2334,8 +2334,6 @@ void d3d12_desc_flush_vk_heap_updates_locked(struct d3d12_descriptor_heap *descr if ((i = vkd3d_atomic_exchange(&descriptor_heap->dirty_list_head, UINT_MAX)) == UINT_MAX) return;
- descriptors = (struct d3d12_desc *)descriptor_heap->descriptors; - writes.null_vk_cbv_info.buffer = VK_NULL_HANDLE; writes.null_vk_cbv_info.offset = 0; writes.null_vk_cbv_info.range = VK_WHOLE_SIZE;