Module: wine Branch: master Commit: 7638e550b9e6377204d7916822d4cc7526082dfb URL: http://source.winehq.org/git/wine.git/?a=commit;h=7638e550b9e6377204d7916822...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Aug 22 09:48:39 2013 +0200
wined3d: Read from stateBlock instead of updateStateBlock in wined3d_device_get_material().
---
dlls/wined3d/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e16a4b8..c949a9c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2098,7 +2098,7 @@ void CDECL wined3d_device_get_material(const struct wined3d_device *device, stru { TRACE("device %p, material %p.\n", device, material);
- *material = device->updateStateBlock->state.material; + *material = device->stateBlock->state.material;
TRACE("diffuse {%.8e, %.8e, %.8e, %.8e}\n", material->diffuse.r, material->diffuse.g,