Module: vkd3d Branch: master Commit: c36688f1a35015dc7f5138bb94b5e970648de156 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=c36688f1a35015dc7f5138bb...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Feb 1 09:42:49 2019 +0100
vkd3d: Add support for patch list primitive topology.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/command.c | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index f334f9e..4002431 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -2929,6 +2929,39 @@ static enum VkPrimitiveTopology vk_topology_from_d3d12_topology(D3D12_PRIMITIVE_ return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; case D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP: return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; + case D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST: + case D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST: + return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST; default: FIXME("Unhandled primitive topology %#x.\n", topology); return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;