Module: wine Branch: master Commit: c7aa915a15d8795693434400faa7255ba36d10f9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c7aa915a15d8795693434400fa...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu May 26 00:08:25 2016 +0200
wined3d: Prefer sized GL internal formats.
GL_ARB_texture_storage requires sized formats.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/utils.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index f85fcc9..4145bf5 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1006,7 +1006,7 @@ static const struct wined3d_format_texture_info format_texture_info[] = GL_RG, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, ARB_TEXTURE_RG, NULL}, - {WINED3DFMT_UYVY, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0, + {WINED3DFMT_UYVY, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, WINED3D_GL_LEGACY_CONTEXT, NULL}, @@ -1018,7 +1018,7 @@ static const struct wined3d_format_texture_info format_texture_info[] = GL_RG, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, ARB_TEXTURE_RG, NULL}, - {WINED3DFMT_YUY2, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 0, + {WINED3DFMT_YUY2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, WINED3D_GL_LEGACY_CONTEXT, NULL}, @@ -1030,7 +1030,7 @@ static const struct wined3d_format_texture_info format_texture_info[] = GL_RED, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, ARB_TEXTURE_RG, NULL}, - {WINED3DFMT_YV12, GL_ALPHA, GL_ALPHA, 0, + {WINED3DFMT_YV12, GL_ALPHA8, GL_ALPHA8, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, WINED3D_GL_LEGACY_CONTEXT, NULL}, @@ -1038,7 +1038,7 @@ static const struct wined3d_format_texture_info format_texture_info[] = GL_RED, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, ARB_TEXTURE_RG, NULL}, - {WINED3DFMT_NV12, GL_ALPHA, GL_ALPHA, 0, + {WINED3DFMT_NV12, GL_ALPHA8, GL_ALPHA8, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_FILTERING, WINED3D_GL_LEGACY_CONTEXT, NULL},