Module: wine Branch: master Commit: 1dbc9d50c9737081196dec6829414229c88aa69f URL: http://source.winehq.org/git/wine.git/?a=commit;h=1dbc9d50c9737081196dec6829...
Author: Alexander Dorofeyev alexd4@inbox.lv Date: Mon Dec 10 03:39:51 2007 -0800
wined3d: Improve thread safety in IWineD3DSurfaceImpl_BltOverride.
---
dlls/wined3d/surface.c | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index b8a97d5..692b506 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -3236,6 +3236,9 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT * return WINED3DERR_INVALIDCALL; }
+ ActivateContext(myDevice, (IWineD3DSurface *) This, CTXUSAGE_RESOURCELOAD); + ENTER_GL(); + TRACE("Calling GetSwapChain with mydevice = %p\n", myDevice); if(dstSwapchain && dstSwapchain->backBuffer && This == (IWineD3DSurfaceImpl*) dstSwapchain->backBuffer[0]) { glDrawBuffer(GL_BACK); @@ -3247,6 +3250,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT * glDrawBuffer(myDevice->offscreenBuffer); checkGLcall("glDrawBuffer(myDevice->offscreenBuffer3)"); } else { + LEAVE_GL(); TRACE("Surface is higher back buffer, falling back to software\n"); return WINED3DERR_INVALIDCALL; } @@ -3268,6 +3272,7 @@ static HRESULT IWineD3DSurfaceImpl_BltOverride(IWineD3DSurfaceImpl *This, RECT * glDrawBuffer(GL_BACK); } vcheckGLcall("glDrawBuffer"); + LEAVE_GL();
return WINED3D_OK; }