Module: wine Branch: master Commit: 815470e68b7a1fe75291a69b79297f59e046ff6d URL: http://source.winehq.org/git/wine.git/?a=commit;h=815470e68b7a1fe75291a69b79...
Author: Michael Stefaniuc mstefani@redhat.de Date: Thu Jun 2 11:21:30 2011 +0200
d3d10core: COM cleanup for the ID3D10DepthStencilState iface.
---
dlls/d3d10core/d3d10core_private.h | 2 +- dlls/d3d10core/device.c | 2 +- dlls/d3d10core/state.c | 11 ++++++++--- 3 files changed, 10 insertions(+), 5 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index d3be62b..6be41cf 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -218,7 +218,7 @@ HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state) DECLSPEC_HIDDEN; /* ID3D10DepthStencilState */ struct d3d10_depthstencil_state { - const struct ID3D10DepthStencilStateVtbl *vtbl; + ID3D10DepthStencilState ID3D10DepthStencilState_iface; LONG refcount; };
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index bec59ce..9dae3aa 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -997,7 +997,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateDepthStencilState(ID3D10Devi }
TRACE("Created depthstencil state %p.\n", object); - *depth_stencil_state = (ID3D10DepthStencilState *)object; + *depth_stencil_state = &object->ID3D10DepthStencilState_iface;
return S_OK; } diff --git a/dlls/d3d10core/state.c b/dlls/d3d10core/state.c index 5051f11..6fc7f17 100644 --- a/dlls/d3d10core/state.c +++ b/dlls/d3d10core/state.c @@ -140,6 +140,11 @@ HRESULT d3d10_blend_state_init(struct d3d10_blend_state *state) return S_OK; }
+static inline struct d3d10_depthstencil_state *impl_from_ID3D10DepthStencilState(ID3D10DepthStencilState *iface) +{ + return CONTAINING_RECORD(iface, struct d3d10_depthstencil_state, ID3D10DepthStencilState_iface); +} + /* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_QueryInterface(ID3D10DepthStencilState *iface, @@ -164,7 +169,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_state_QueryInterface(ID3D10D
static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_AddRef(ID3D10DepthStencilState *iface) { - struct d3d10_depthstencil_state *This = (struct d3d10_depthstencil_state *)iface; + struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface); ULONG refcount = InterlockedIncrement(&This->refcount);
TRACE("%p increasing refcount to %u.\n", This, refcount); @@ -174,7 +179,7 @@ static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_AddRef(ID3D10DepthStenci
static ULONG STDMETHODCALLTYPE d3d10_depthstencil_state_Release(ID3D10DepthStencilState *iface) { - struct d3d10_depthstencil_state *This = (struct d3d10_depthstencil_state *)iface; + struct d3d10_depthstencil_state *This = impl_from_ID3D10DepthStencilState(iface); ULONG refcount = InterlockedDecrement(&This->refcount);
TRACE("%p decreasing refcount to %u.\n", This, refcount); @@ -245,7 +250,7 @@ static const struct ID3D10DepthStencilStateVtbl d3d10_depthstencil_state_vtbl =
HRESULT d3d10_depthstencil_state_init(struct d3d10_depthstencil_state *state) { - state->vtbl = &d3d10_depthstencil_state_vtbl; + state->ID3D10DepthStencilState_iface.lpVtbl = &d3d10_depthstencil_state_vtbl; state->refcount = 1;
return S_OK;