Module: vkd3d Branch: master Commit: 2fb1643ee0a271c1bacdb6a3a0d7dd36b56e2bae URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=2fb1643ee0a271c1bacdb6a3...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Aug 30 12:21:23 2021 -0500
vkd3d-shader/hlsl: Write SM4 division instructions.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_sm4.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index af1660f..ace2eb6 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -957,6 +957,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2); break;
+ case HLSL_OP2_DIV: + write_sm4_binary_op(buffer, VKD3D_SM4_OP_DIV, &expr->node, arg1, arg2); + break; + case HLSL_OP2_MUL: write_sm4_binary_op(buffer, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2); break;