ChangeSet ID: 12148 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard@wine.codeweavers.com 2004/04/26 15:12:28
Modified files: dlls/d3d8 : utils.c surface.c directx.c device.c d3dcore_gl.h
Log message: Raphael Junqueira fenix@club-internet.fr - implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEFOGENABLE - implement SetRenderState D3DRS_RANGEFOGENABLE - fix SetRenderState D3DRS_FOGVERTEXMODE Caps/Detection traces - fix IDirect3D8::GetAdapterIdentifier to use FillGLCaps and provide more exact infos (driver versions, vendor, ...) - split Fake GL Context creation from GetDeviceCaps for external use - add a new channel (d3d_caps) for all IDirect3D8 Caps/detection traces - rename fps channel to d3d_fps - high use of runtime detected OpenGL Caps instead of defines - update supported Caps using runtime detection
Patch: http://cvs.winehq.org/patch.py?id=12148
Old revision New revision Changes Path 1.16 1.17 +0 -6 wine/dlls/d3d8/utils.c 1.29 1.30 +12 -17 wine/dlls/d3d8/surface.c 1.64 1.65 +270 -176 wine/dlls/d3d8/directx.c 1.102 1.103 +47 -18 wine/dlls/d3d8/device.c 1.12 1.13 +38 -0 wine/dlls/d3d8/d3dcore_gl.h