Module: wine Branch: master Commit: 637694126667a251827439f6405a1c494412af0b URL: http://source.winehq.org/git/wine.git/?a=commit;h=637694126667a251827439f640...
Author: Francois Gouget fgouget@codeweavers.com Date: Thu Apr 23 16:03:12 2009 +0200
wined3d: Avoid using an implicit value to set fogcoord to 0.0.
---
dlls/wined3d/arb_program_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 1db1e46..fc3417c 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -2125,7 +2125,7 @@ static GLuint shader_arb_generate_vshader(IWineD3DVertexShader *iface, SHADER_BU if(args->fog_src == VS_FOG_Z) { shader_addline(buffer, "MOV result.fogcoord, TMP_OUT.z;\n"); } else if (!reg_maps->fog) { - shader_addline(buffer, "MOV result.fogcoord, 0.0;\n"); + shader_addline(buffer, "MOV result.fogcoord, helper_const.w;\n"); }
/* Write the final position.