Module: wine Branch: master Commit: 2381c0e5608c142a0c060bf8b52e43d18008768a URL: http://source.winehq.org/git/wine.git/?a=commit;h=2381c0e5608c142a0c060bf8b5...
Author: Rico Schüller kgbricola@web.de Date: Thu Aug 20 19:06:20 2009 +0200
d3d10: Implement GetConstantBufferByName.
---
dlls/d3d10/effect.c | 16 +++++++++++++++- 1 files changed, 15 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index ed849bb..f40d5fd 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -839,7 +839,21 @@ static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetCon static struct ID3D10EffectConstantBuffer * STDMETHODCALLTYPE d3d10_effect_GetConstantBufferByName(ID3D10Effect *iface, LPCSTR name) { - FIXME("iface %p, name "%s" stub!\n", iface, name); + struct d3d10_effect *This = (struct d3d10_effect *)iface; + unsigned int i; + + TRACE("iface %p, name "%s"\n", iface, name); + + for (i = 0; i < This->local_buffer_count; ++i) + { + struct d3d10_effect_local_buffer *l = &This->local_buffers[i]; + + if (!strcmp(l->name, name)) + { + TRACE("Returning buffer %p.\n", l); + return (ID3D10EffectConstantBuffer *)l; + } + }
return NULL; }