Module: wine Branch: master Commit: b1f9cd57be74c52ab0d56cbaf47065d8f560827c URL: https://source.winehq.org/git/wine.git/?a=commit;h=b1f9cd57be74c52ab0d56cbaf...
Author: Philip Rebohle philip.rebohle@tu-dortmund.de Date: Thu May 16 17:05:59 2019 +0200
d3dcompiler: Accept a stat chunk size of 28 for reflection.
Fixes "unhandled size" error for Crysis shaders.
Signed-off-by: Philip Rebohle philip.rebohle@tu-dortmund.de Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3dcompiler_43/reflection.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 24190f6..7c67c92 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -1127,7 +1127,12 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c read_dword(&ptr, &r->gs_max_output_vertex_count); TRACE("GSMaxOutputVertexCount: %u\n", r->gs_max_output_vertex_count);
- skip_dword_unknown(&ptr, 3); + skip_dword_unknown(&ptr, 2); + + /* old dx10 stat size */ + if (size == 28) return S_OK; + + skip_dword_unknown(&ptr, 1);
/* dx10 stat size */ if (size == 29) return S_OK;