Module: wine Branch: master Commit: fb4d36c66131d1c45ebdcb5d56151e8f7782ebd1 URL: https://gitlab.winehq.org/wine/wine/-/commit/fb4d36c66131d1c45ebdcb5d56151e8...
Author: Alistair Leslie-Hughes leslie_alistair@hotmail.com Date: Mon Jul 10 19:13:23 2023 +1000
d3d9: Remove DECLSPEC_HIDDEN usage.
---
dlls/d3d9/d3d9_private.h | 74 ++++++++++++++++++++++++------------------------ 1 file changed, 37 insertions(+), 37 deletions(-)
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index cb86ce678fb..81a37e7dffc 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -50,15 +50,15 @@ #define D3DFMT_RESZ MAKEFOURCC('R','E','S','Z') #define D3D9_RESZ_CODE 0x7fa05000
-extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops DECLSPEC_HIDDEN; +extern const struct wined3d_parent_ops d3d9_null_wined3d_parent_ops;
-HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN; -D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; -BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; -enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; -unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage) DECLSPEC_HIDDEN; +HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements); +D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format); +BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format); +enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format); +unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage); void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, - const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval) DECLSPEC_HIDDEN; + const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval);
struct d3d9 { @@ -71,8 +71,8 @@ struct d3d9 };
void d3d9_caps_from_wined3dcaps(const struct d3d9 *d3d9, unsigned int adapter_ordinal, - D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps) DECLSPEC_HIDDEN; -BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended) DECLSPEC_HIDDEN; + D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps); +BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended);
struct fvf_declaration { @@ -124,7 +124,7 @@ struct d3d9_device
HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wined3d *wined3d, UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, - D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) DECLSPEC_HIDDEN; + D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode);
struct d3d9_resource { @@ -132,13 +132,13 @@ struct d3d9_resource struct wined3d_private_store private_store; };
-void d3d9_resource_cleanup(struct d3d9_resource *resource) DECLSPEC_HIDDEN; -HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid) DECLSPEC_HIDDEN; +void d3d9_resource_cleanup(struct d3d9_resource *resource); +HRESULT d3d9_resource_free_private_data(struct d3d9_resource *resource, const GUID *guid); HRESULT d3d9_resource_get_private_data(struct d3d9_resource *resource, const GUID *guid, - void *data, DWORD *data_size) DECLSPEC_HIDDEN; -void d3d9_resource_init(struct d3d9_resource *resource) DECLSPEC_HIDDEN; + void *data, DWORD *data_size); +void d3d9_resource_init(struct d3d9_resource *resource); HRESULT d3d9_resource_set_private_data(struct d3d9_resource *resource, const GUID *guid, - const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN; + const void *data, DWORD data_size, DWORD flags);
struct d3d9_volume { @@ -150,7 +150,7 @@ struct d3d9_volume };
void volume_init(struct d3d9_volume *volume, struct wined3d_texture *wined3d_texture, - unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN; + unsigned int sub_resource_idx, const struct wined3d_parent_ops **parent_ops);
struct d3d9_swapchain { @@ -163,7 +163,7 @@ struct d3d9_swapchain };
HRESULT d3d9_swapchain_create(struct d3d9_device *device, struct wined3d_swapchain_desc *desc, - unsigned int swap_interval, struct d3d9_swapchain **swapchain) DECLSPEC_HIDDEN; + unsigned int swap_interval, struct d3d9_swapchain **swapchain);
struct d3d9_surface { @@ -179,13 +179,13 @@ struct d3d9_surface struct wined3d_swapchain *swapchain; };
-struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface) DECLSPEC_HIDDEN; +struct wined3d_rendertarget_view *d3d9_surface_acquire_rendertarget_view(struct d3d9_surface *surface); struct d3d9_surface *d3d9_surface_create(struct wined3d_texture *wined3d_texture, - unsigned int sub_resource_idx, IUnknown *container) DECLSPEC_HIDDEN; -struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface) DECLSPEC_HIDDEN; + unsigned int sub_resource_idx, IUnknown *container); +struct d3d9_device *d3d9_surface_get_device(const struct d3d9_surface *surface); void d3d9_surface_release_rendertarget_view(struct d3d9_surface *surface, - struct wined3d_rendertarget_view *rtv) DECLSPEC_HIDDEN; -struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN; + struct wined3d_rendertarget_view *rtv); +struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface);
struct d3d9_vertexbuffer { @@ -198,8 +198,8 @@ struct d3d9_vertexbuffer };
HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, - UINT size, UINT usage, DWORD fvf, D3DPOOL pool) DECLSPEC_HIDDEN; -struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface) DECLSPEC_HIDDEN; + UINT size, UINT usage, DWORD fvf, D3DPOOL pool); +struct d3d9_vertexbuffer *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface);
struct d3d9_indexbuffer { @@ -213,8 +213,8 @@ struct d3d9_indexbuffer };
HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device, - UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; -struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface) DECLSPEC_HIDDEN; + UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool); +struct d3d9_indexbuffer *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface);
struct d3d9_texture { @@ -241,9 +241,9 @@ static inline struct wined3d_texture *d3d9_texture_get_draw_texture(struct d3d9_ return texture->draw_texture ? texture->draw_texture : texture->wined3d_texture; }
-struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface) DECLSPEC_HIDDEN; -void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture) DECLSPEC_HIDDEN; -void d3d9_texture_gen_auto_mipmap(struct d3d9_texture *texture) DECLSPEC_HIDDEN; +struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture9 *iface); +void d3d9_texture_flag_auto_gen_mipmap(struct d3d9_texture *texture); +void d3d9_texture_gen_auto_mipmap(struct d3d9_texture *texture);
struct d3d9_stateblock { @@ -254,7 +254,7 @@ struct d3d9_stateblock };
HRESULT stateblock_init(struct d3d9_stateblock *stateblock, struct d3d9_device *device, - D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock) DECLSPEC_HIDDEN; + D3DSTATEBLOCKTYPE type, struct wined3d_stateblock *wined3d_stateblock);
struct d3d9_vertex_declaration { @@ -269,9 +269,9 @@ struct d3d9_vertex_declaration };
HRESULT d3d9_vertex_declaration_create(struct d3d9_device *device, - const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) DECLSPEC_HIDDEN; + const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration); struct d3d9_vertex_declaration *unsafe_impl_from_IDirect3DVertexDeclaration9( - IDirect3DVertexDeclaration9 *iface) DECLSPEC_HIDDEN; + IDirect3DVertexDeclaration9 *iface);
struct d3d9_vertexshader { @@ -282,8 +282,8 @@ struct d3d9_vertexshader };
HRESULT vertexshader_init(struct d3d9_vertexshader *shader, - struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN; -struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface) DECLSPEC_HIDDEN; + struct d3d9_device *device, const DWORD *byte_code); +struct d3d9_vertexshader *unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9 *iface);
struct d3d9_pixelshader { @@ -294,8 +294,8 @@ struct d3d9_pixelshader };
HRESULT pixelshader_init(struct d3d9_pixelshader *shader, - struct d3d9_device *device, const DWORD *byte_code) DECLSPEC_HIDDEN; -struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface) DECLSPEC_HIDDEN; + struct d3d9_device *device, const DWORD *byte_code); +struct d3d9_pixelshader *unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9 *iface);
struct d3d9_query { @@ -306,7 +306,7 @@ struct d3d9_query DWORD data_size; };
-HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN; +HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type);
static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface) {