Module: wine Branch: master Commit: 7a3d4ce76f34c5b8f9da3f8f831e29633df1b108 URL: http://source.winehq.org/git/wine.git/?a=commit;h=7a3d4ce76f34c5b8f9da3f8f83...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Apr 22 10:48:33 2009 +0200
wined3d: Pass a struct wined3d_shader_src_param to shader_arb_get_swizzle().
---
dlls/wined3d/arb_program_shader.c | 9 +++++---- 1 files changed, 5 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 6648c61..3ce6953 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -427,7 +427,8 @@ static void shader_arb_get_write_mask(const struct wined3d_shader_instruction *i *ptr = '\0'; }
-static void shader_arb_get_swizzle(const DWORD param, BOOL fixup, char *swizzle_str) { +static void shader_arb_get_swizzle(const struct wined3d_shader_src_param *param, BOOL fixup, char *swizzle_str) +{ /* For registers of type WINED3DDECLTYPE_D3DCOLOR, data is stored as "bgra", * but addressed as "rgba". To fix this we need to swap the register's x * and z components. */ @@ -435,7 +436,7 @@ static void shader_arb_get_swizzle(const DWORD param, BOOL fixup, char *swizzle_ char *ptr = swizzle_str;
/* swizzle bits fields: wwzzyyxx */ - DWORD swizzle = (param & WINED3DSP_SWIZZLE_MASK) >> WINED3DSP_SWIZZLE_SHIFT; + DWORD swizzle = param->swizzle >> WINED3DSP_SWIZZLE_SHIFT; DWORD swizzle_x = swizzle & 0x03; DWORD swizzle_y = (swizzle >> 2) & 0x03; DWORD swizzle_z = (swizzle >> 4) & 0x03; @@ -564,7 +565,7 @@ static void shader_arb_add_src_param(const struct wined3d_shader_instruction *in wined3d_src->register_idx, !!wined3d_src->rel_addr, register_name, &is_color); strcat(str, register_name);
- shader_arb_get_swizzle(wined3d_src->token, is_color, swizzle); + shader_arb_get_swizzle(wined3d_src, is_color, swizzle); strcat(str, swizzle); }
@@ -730,7 +731,7 @@ static void pshader_gen_input_modifier_line(IWineD3DBaseShader *iface, SHADER_BU /* Get register name */ shader_arb_get_register_name(iface, src->register_type, src->register_idx, !!src->rel_addr, regstr, &is_color); - shader_arb_get_swizzle(src->token, is_color, swzstr); + shader_arb_get_swizzle(src, is_color, swzstr);
switch (src->modifiers) {