Module: wine Branch: master Commit: f68270e889d9711128adbb86b6f6afddb1f9b67d URL: https://source.winehq.org/git/wine.git/?a=commit;h=f68270e889d9711128adbb86b...
Author: Rémi Bernon rbernon@codeweavers.com Date: Mon Feb 28 09:44:05 2022 +0100
include: Add Windows.Gaming.Input.Custom.ICustomGameControllerFactory declaration.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
include/windows.gaming.input.custom.idl | 13 +++++++++++++ 1 file changed, 13 insertions(+)
diff --git a/include/windows.gaming.input.custom.idl b/include/windows.gaming.input.custom.idl index d24f07f02e1..2338e3be166 100644 --- a/include/windows.gaming.input.custom.idl +++ b/include/windows.gaming.input.custom.idl @@ -31,6 +31,7 @@ import "windows.storage.streams.idl"; namespace Windows.Gaming.Input.Custom { typedef struct GameControllerVersionInfo GameControllerVersionInfo; interface IGameControllerProvider; + interface ICustomGameControllerFactory;
[contract(Windows.Foundation.UniversalApiContract, 3.0)] struct GameControllerVersionInfo @@ -53,4 +54,16 @@ namespace Windows.Gaming.Input.Custom { [propget] HRESULT HardwareVersionInfo([out, retval] Windows.Gaming.Input.Custom.GameControllerVersionInfo *value); [propget] HRESULT IsConnected([out, retval] boolean *value); } + + [ + contract(Windows.Foundation.UniversalApiContract, 3.0), + uuid(69a0ae5e-758e-4cbe-ace6-62155fe9126f) + ] + interface ICustomGameControllerFactory : IInspectable + { + HRESULT CreateGameController([in] Windows.Gaming.Input.Custom.IGameControllerProvider *provider, + [out, retval] IInspectable **value); + HRESULT OnGameControllerAdded([in] Windows.Gaming.Input.IGameController *value); + HRESULT OnGameControllerRemoved([in] Windows.Gaming.Input.IGameController *value); + } }