Module: vkd3d Branch: master Commit: e0b1f2e2732b9c1de7b0a8a657631c22040a3a65 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/e0b1f2e2732b9c1de7b0a8a657631c...
Author: Zebediah Figura zfigura@codeweavers.com Date: Fri Sep 8 17:01:46 2023 -0500
vkd3d-shader/hlsl: Remove a redundant definition of the "float" type.
---
libs/vkd3d-shader/hlsl.c | 1 - 1 file changed, 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 1e247445..6a5a6d0e 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -3363,7 +3363,6 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) effect_types[] = { {"dword", HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 1}, - {"float", HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1}, {"vector", HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1}, {"matrix", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4}, {"fxgroup", HLSL_CLASS_OBJECT, HLSL_TYPE_EFFECT_GROUP, 1, 1},