Module: wine Branch: master Commit: fca25446efae3ae70642e2709e17052886c88451 URL: http://source.winehq.org/git/wine.git/?a=commit;h=fca25446efae3ae70642e2709e...
Author: Sebastian Lackner sebastian@fds-team.de Date: Tue Feb 28 15:22:31 2017 +0100
wined3d: Clear device state in wined3d_device_reset.
Spotted by Henri Verbeet.
Signed-off-by: Sebastian Lackner sebastian@fds-team.de Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index c3703a5..07f2f0a 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4681,6 +4681,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, if (device->d3d_initialized) wined3d_device_delete_opengl_contexts(device);
+ memset(&device->state, 0, sizeof(device->state)); state_init(&device->state, &device->fb, &device->adapter->gl_info, &device->adapter->d3d_info, WINED3D_STATE_INIT_DEFAULT); device->update_state = &device->state;