Module: wine Branch: master Commit: ffa37997bea347a9913baf0ffb0b099c70b544bc URL: https://source.winehq.org/git/wine.git/?a=commit;h=ffa37997bea347a9913baf0ff...
Author: Jan Sikorski jsikorski@codeweavers.com Date: Thu Dec 9 21:17:29 2021 +0100
wined3d: Acquire sampler references for command lists by inspecting CS packets.
Signed-off-by: Jan Sikorski jsikorski@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/cs.c | 76 ++++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 70 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 2889b3ec38c..ed7e3b2b630 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -3572,6 +3572,54 @@ void wined3d_cs_destroy(struct wined3d_cs *cs) heap_free(cs); }
+static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *packet) +{ + enum wined3d_cs_op opcode = *(const enum wined3d_cs_op *)packet->data; + unsigned int i; + + switch (opcode) + { + case WINED3D_CS_OP_SET_SAMPLERS: + { + struct wined3d_cs_set_samplers *op = (struct wined3d_cs_set_samplers *)packet->data; + + for (i = 0; i < op->count; ++i) + { + if (op->samplers[i]) + wined3d_sampler_decref(op->samplers[i]); + } + break; + } + + default: + break; + } +} + +static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet) +{ + enum wined3d_cs_op opcode = *(const enum wined3d_cs_op *)packet->data; + unsigned int i; + + switch (opcode) + { + case WINED3D_CS_OP_SET_SAMPLERS: + { + struct wined3d_cs_set_samplers *op = (struct wined3d_cs_set_samplers *)packet->data; + + for (i = 0; i < op->count; ++i) + { + if (op->samplers[i]) + wined3d_sampler_incref(op->samplers[i]); + } + break; + } + + default: + break; + } +} + struct wined3d_deferred_context { struct wined3d_device_context c; @@ -3634,16 +3682,18 @@ static void *wined3d_deferred_context_require_space(struct wined3d_device_contex
packet = (struct wined3d_cs_packet *)((BYTE *)deferred->data + deferred->data_size); TRACE("size was %zu, adding %zu\n", (size_t)deferred->data_size, packet_size); - deferred->data_size += packet_size; packet->size = packet_size - header_size; return &packet->data; }
static void wined3d_deferred_context_submit(struct wined3d_device_context *context, enum wined3d_cs_queue_id queue_id) { - assert(queue_id == WINED3D_CS_QUEUE_DEFAULT); + struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context); + struct wined3d_cs_packet *packet;
- /* Nothing to do. */ + assert(queue_id == WINED3D_CS_QUEUE_DEFAULT); + packet = wined3d_next_cs_packet(deferred->data, &deferred->data_size); + wined3d_cs_packet_incref_objects(packet); }
static void wined3d_deferred_context_finish(struct wined3d_device_context *context, enum wined3d_cs_queue_id queue_id) @@ -3925,7 +3975,8 @@ HRESULT CDECL wined3d_deferred_context_create(struct wined3d_device *device, str void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *context) { struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context); - SIZE_T i; + const struct wined3d_cs_packet *packet; + SIZE_T i, offset = 0;
TRACE("context %p.\n", context);
@@ -3968,6 +4019,12 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte wined3d_sampler_decref(deferred->samplers[i]); heap_free(deferred->samplers);
+ while (offset < deferred->data_size) + { + packet = wined3d_next_cs_packet(deferred->data, &offset); + wined3d_cs_packet_decref_objects(packet); + } + wined3d_state_destroy(deferred->c.state); heap_free(deferred->data); heap_free(deferred); @@ -4117,13 +4174,13 @@ ULONG CDECL wined3d_command_list_decref(struct wined3d_command_list *list) { ULONG refcount = InterlockedDecrement(&list->refcount); struct wined3d_device *device = list->device; + const struct wined3d_cs_packet *packet; + SIZE_T i, offset;
TRACE("%p decreasing refcount to %u.\n", list, refcount);
if (!refcount) { - SIZE_T i; - for (i = 0; i < list->command_list_count; ++i) wined3d_command_list_decref(list->command_lists[i]); for (i = 0; i < list->resource_count; ++i) @@ -4143,6 +4200,13 @@ ULONG CDECL wined3d_command_list_decref(struct wined3d_command_list *list) for (i = 0; i < list->sampler_count; ++i) wined3d_sampler_decref(list->samplers[i]);
+ offset = 0; + while (offset < list->data_size) + { + packet = wined3d_next_cs_packet(list->data, &offset); + wined3d_cs_packet_decref_objects(packet); + } + wined3d_mutex_lock(); wined3d_cs_destroy_object(device->cs, wined3d_command_list_destroy_object, list); wined3d_mutex_unlock();