Module: wine Branch: master Commit: df422cf0fb6a77ef7500532f0e5dd117b45d9e19 URL: http://source.winehq.org/git/wine.git/?a=commit;h=df422cf0fb6a77ef7500532f0e...
Author: Alexander Dorofeyev alexd4@inbox.lv Date: Thu Apr 10 23:12:58 2008 +0300
ddraw/tests: Add colorkeyed blit to p8_primary_test.
---
dlls/ddraw/tests/visual.c | 25 ++++++++++++++++++++++++- 1 files changed, 24 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c index 11c4ad3..02d9c59 100644 --- a/dlls/ddraw/tests/visual.c +++ b/dlls/ddraw/tests/visual.c @@ -1,5 +1,6 @@ /* * Copyright (C) 2007 Stefan D�singer(for CodeWeavers) + * Copyright (C) 2008 Alexander Dorofeyev * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -2165,6 +2166,7 @@ static void p8_primary_test() DDBLTFX ddbltfx; COLORREF color; RECT rect; + DDCOLORKEY clrKey; unsigned differences;
/* An IDirect3DDevice cannot be queryInterfaced from an IDirect3DDevice7 on windows */ @@ -2275,12 +2277,13 @@ static void p8_primary_test()
ok(colortables_check_equality(entries, coltable), "unexpected colortable on offscreen surface\n");
- p8_surface_fill_rect(offscreen, 0, 0, 16, 16, 1); + p8_surface_fill_rect(offscreen, 0, 0, 16, 16, 2);
memset(entries, 0, sizeof(entries)); entries[0].peRed = 0xff; entries[1].peGreen = 0xff; entries[2].peBlue = 0xff; + entries[3].peRed = 0x80; hr = IDirectDrawPalette_SetEntries(ddprimpal, 0, 0, 256, entries); ok(hr == DD_OK, "IDirectDrawPalette_SetEntries failed with %08x\n", hr);
@@ -2288,10 +2291,30 @@ static void p8_primary_test() ok(hr==DD_OK, "IDirectDrawSurface_BltFast returned: %x\n", hr);
color = getPixelColor_GDI(Surface1, 1, 1); + ok(GetRValue(color) == 0 && GetGValue(color) == 0x00 && GetBValue(color) == 0xFF, + "got R %02X G %02X B %02X, expected R 00 G 00 B FF\n", + GetRValue(color), GetGValue(color), GetBValue(color)); + + /* Color keyed blit. */ + p8_surface_fill_rect(offscreen, 0, 0, 8, 8, 3); + clrKey.dwColorSpaceLowValue = 3; + clrKey.dwColorSpaceHighValue = 3; + hr = IDirectDrawSurface_SetColorKey(offscreen, DDCKEY_SRCBLT, &clrKey); + ok(hr==D3D_OK, "IDirectDrawSurfac_SetColorKey returned: %x\n", hr); + + hr = IDirectDrawSurface_BltFast(Surface1, 100, 100, offscreen, NULL, DDBLTFAST_SRCCOLORKEY); + ok(hr==DD_OK, "IDirectDrawSurface_BltFast returned: %x\n", hr); + + color = getPixelColor_GDI(Surface1, 105, 105); ok(GetRValue(color) == 0 && GetGValue(color) == 0xFF && GetBValue(color) == 0, "got R %02X G %02X B %02X, expected R 00 G FF B 00\n", GetRValue(color), GetGValue(color), GetBValue(color));
+ color = getPixelColor_GDI(Surface1, 112, 112); + ok(GetRValue(color) == 0 && GetGValue(color) == 0x00 && GetBValue(color) == 0xFF, + "got R %02X G %02X B %02X, expected R 00 G 00 B FF\n", + GetRValue(color), GetGValue(color), GetBValue(color)); + /* Test blitting and locking patterns that are likely to trigger bugs in opengl renderer (p8 surface conversion and uploading/downloading to/from opengl texture). Similar patterns ( blitting front buffer areas to/from an offscreen surface mixed with locking) are used by C&C