Module: wine Branch: master Commit: 920225d4a45308c9e89d5e116d4426ed2f8c60bd URL: http://source.winehq.org/git/wine.git/?a=commit;h=920225d4a45308c9e89d5e116d...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sun Dec 10 23:20:36 2006 +0100
wined3d: Move WINED3DRS_POINTSPRITEENABLE to the state table.
---
dlls/wined3d/device.c | 26 +------------------------- dlls/wined3d/state.c | 26 +++++++++++++++++++++++++- 2 files changed, 26 insertions(+), 26 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 592ca84..57527ad 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3406,6 +3406,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl case WINED3DRS_LOCALVIEWER : case WINED3DRS_LASTPIXEL : case WINED3DRS_SOFTWAREVERTEXPROCESSING : + case WINED3DRS_POINTSPRITEENABLE : StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock); break;
@@ -3415,31 +3416,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl LEAVE_GL(); return WINED3DERR_INVALIDCALL; } - case WINED3DRS_POINTSPRITEENABLE : - { - /* TODO: NV_POINT_SPRITE */ - if (!GL_SUPPORT(ARB_POINT_SPRITE)) { - TRACE("Point sprites not supported\n"); - break; - } - - /* - * Point sprites are always enabled. Value controls texture coordinate - * replacement mode. Must be set true for point sprites to use - * textures. - */ - glEnable(GL_POINT_SPRITE_ARB); - checkGLcall("glEnable(GL_POINT_SPRITE_ARB)"); - - if (Value) { - glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, TRUE); - checkGLcall("glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, TRUE)"); - } else { - glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, FALSE); - checkGLcall("glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, FALSE)"); - } - break; - }
case WINED3DRS_WRAP0 : case WINED3DRS_WRAP1 : diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 01dbc0c..bf1897e 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1044,6 +1044,30 @@ static void state_lastpixel(DWORD state, } }
+static void state_pointsprite(DWORD state, IWineD3DStateBlockImpl *stateblock) { + /* TODO: NV_POINT_SPRITE */ + if (!GL_SUPPORT(ARB_POINT_SPRITE)) { + TRACE("Point sprites not supported\n"); + return; + } + + /* + * Point sprites are always enabled. Value controls texture coordinate + * replacement mode. Must be set true for point sprites to use + * textures. + */ + glEnable(GL_POINT_SPRITE_ARB); + checkGLcall("glEnable(GL_POINT_SPRITE_ARB)"); + + if (stateblock->renderState[WINED3DRS_POINTSPRITEENABLE]) { + glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, TRUE); + checkGLcall("glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, TRUE)"); + } else { + glTexEnvf(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, FALSE); + checkGLcall("glTexEnvf(GL_POINT_SPRITE, GL_COORD_REPLACE, FALSE)"); + } +} + const struct StateEntry StateTable[] = { /* State name representative, apply function */ @@ -1205,7 +1229,7 @@ const struct StateEntry StateTable[] = { /*153, WINED3DRS_SOFTWAREVERTEXPROCESSING */ 0, state_nogl }, { /*154, WINED3DRS_POINTSIZE */ STATE_RENDER(WINED3DRS_POINTSIZE), state_psize }, { /*155, WINED3DRS_POINTSIZE_MIN */ STATE_RENDER(WINED3DRS_POINTSIZE_MIN), state_psizemin }, - { /*156, WINED3DRS_POINTSPRITEENABLE */ STATE_RENDER(WINED3DRS_POINTSPRITEENABLE), state_unknown }, + { /*156, WINED3DRS_POINTSPRITEENABLE */ STATE_RENDER(WINED3DRS_POINTSPRITEENABLE), state_pointsprite }, { /*157, WINED3DRS_POINTSCALEENABLE */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, { /*158, WINED3DRS_POINTSCALE_A */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale }, { /*159, WINED3DRS_POINTSCALE_B */ STATE_RENDER(WINED3DRS_POINTSCALEENABLE), state_pscale },