Module: wine Branch: master Commit: 90e3312c8c476b5e4d6d513ff383a7bced999b05 URL: http://source.winehq.org/git/wine.git/?a=commit;h=90e3312c8c476b5e4d6d513ff3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Sep 30 07:59:22 2014 +0200
wined3d: Use a more consistent naming for wined3d_conversion_type elements.
---
dlls/wined3d/surface.c | 24 ++++++++++++------------ dlls/wined3d/wined3d_private.h | 12 ++++++------ 2 files changed, 18 insertions(+), 18 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index ee17daf..acf3f46 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1604,11 +1604,11 @@ static void d3dfmt_get_conv(const struct wined3d_texture *texture, BOOL need_alp } color_key_info[] = { - {WINED3DFMT_B5G6R5_UNORM, WINED3D_CT_CK_565, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2}, - {WINED3DFMT_B5G5R5X1_UNORM, WINED3D_CT_CK_5551, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2}, - {WINED3DFMT_B8G8R8_UNORM, WINED3D_CT_CK_RGB24, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4}, - {WINED3DFMT_B8G8R8X8_UNORM, WINED3D_CT_RGB32_888, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4}, - {WINED3DFMT_B8G8R8A8_UNORM, WINED3D_CT_CK_ARGB32, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4}, + {WINED3DFMT_B5G6R5_UNORM, WINED3D_CT_CK_B5G6R5, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2}, + {WINED3DFMT_B5G5R5X1_UNORM, WINED3D_CT_CK_B5G5R5X1, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2}, + {WINED3DFMT_B8G8R8_UNORM, WINED3D_CT_CK_B8G8R8, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4}, + {WINED3DFMT_B8G8R8X8_UNORM, WINED3D_CT_CK_B8G8R8X8, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4}, + {WINED3DFMT_B8G8R8A8_UNORM, WINED3D_CT_CK_B8G8R8A8, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4}, };
*format = *texture->resource.format; @@ -1637,7 +1637,7 @@ static void d3dfmt_get_conv(const struct wined3d_texture *texture, BOOL need_alp if (!((gl_info->supported[ARB_FRAGMENT_PROGRAM] && texture->swapchain && texture == texture->swapchain->front_buffer)) || colorkey_active) { - *conversion_type = WINED3D_CT_PALETTED; + *conversion_type = WINED3D_CT_P8; format->glInternal = GL_RGBA; format->glFormat = GL_RGBA; format->glType = GL_UNSIGNED_BYTE; @@ -3174,7 +3174,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI break; }
- case WINED3D_CT_PALETTED: + case WINED3D_CT_P8: if (surface->container->swapchain && surface->container->swapchain->palette) { unsigned int x, y; @@ -3210,7 +3210,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
break;
- case WINED3D_CT_CK_565: + case WINED3D_CT_CK_B5G6R5: { /* Converting the 565 format in 5551 packed to emulate color-keying.
@@ -3242,7 +3242,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI } break;
- case WINED3D_CT_CK_5551: + case WINED3D_CT_CK_B5G5R5X1: { /* Converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. */ unsigned int x, y; @@ -3265,7 +3265,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI } break;
- case WINED3D_CT_CK_RGB24: + case WINED3D_CT_CK_B8G8R8: { /* Converting R8G8B8 format to R8G8B8A8 with color-keying. */ unsigned int x, y; @@ -3286,7 +3286,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI } break;
- case WINED3D_CT_RGB32_888: + case WINED3D_CT_CK_B8G8R8X8: { /* Converting X8R8G8B8 format to R8G8B8A8 with color-keying. */ unsigned int x, y; @@ -3307,7 +3307,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI } break;
- case WINED3D_CT_CK_ARGB32: + case WINED3D_CT_CK_B8G8R8A8: { unsigned int x, y; for (y = 0; y < height; ++y) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 110334b..0a65059 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2353,12 +2353,12 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) D enum wined3d_conversion_type { WINED3D_CT_NONE, - WINED3D_CT_PALETTED, - WINED3D_CT_CK_565, - WINED3D_CT_CK_5551, - WINED3D_CT_CK_RGB24, - WINED3D_CT_RGB32_888, - WINED3D_CT_CK_ARGB32, + WINED3D_CT_P8, + WINED3D_CT_CK_B5G6R5, + WINED3D_CT_CK_B5G5R5X1, + WINED3D_CT_CK_B8G8R8, + WINED3D_CT_CK_B8G8R8X8, + WINED3D_CT_CK_B8G8R8A8, };
struct wined3d_sampler