Module: wine Branch: master Commit: 5d38662235aa5d89e0b3754fbbc8c2df36838367 URL: http://source.winehq.org/git/wine.git/?a=commit;h=5d38662235aa5d89e0b3754fbb...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jan 2 12:07:27 2013 +0100
d3d10core: Only create unique rasterizer state objects.
---
dlls/d3d10core/d3d10core_private.h | 5 +++- dlls/d3d10core/device.c | 42 +++++++++++++++++++++++++++++++++++- dlls/d3d10core/state.c | 19 ++++++++++++---- 3 files changed, 59 insertions(+), 7 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index ede3b7a..a859642 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -248,10 +248,12 @@ struct d3d10_rasterizer_state ID3D10RasterizerState ID3D10RasterizerState_iface; LONG refcount;
+ struct d3d10_device *device; D3D10_RASTERIZER_DESC desc; + struct wine_rb_entry entry; };
-HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, +HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, struct d3d10_device *device, const D3D10_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN; struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
@@ -294,6 +296,7 @@ struct d3d10_device
struct wine_rb_tree blend_states; struct wine_rb_tree depthstencil_states; + struct wine_rb_tree rasterizer_states; struct wine_rb_tree sampler_states;
struct d3d10_blend_state *blend_state; diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 3542d53..4783781 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -82,6 +82,7 @@ static ULONG STDMETHODCALLTYPE d3d10_device_inner_Release(IUnknown *iface) if (device->wined3d_device) wined3d_device_decref(device->wined3d_device); wine_rb_destroy(&device->sampler_states, NULL, NULL); + wine_rb_destroy(&device->rasterizer_states, NULL, NULL); wine_rb_destroy(&device->depthstencil_states, NULL, NULL); wine_rb_destroy(&device->blend_states, NULL, NULL); } @@ -1475,7 +1476,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateDepthStencilState(ID3D10Devi static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device *iface, const D3D10_RASTERIZER_DESC *desc, ID3D10RasterizerState **rasterizer_state) { + struct d3d10_device *device = impl_from_ID3D10Device(iface); struct d3d10_rasterizer_state *object; + struct wine_rb_entry *entry; HRESULT hr;
TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state); @@ -1483,6 +1486,18 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device if (!desc) return E_INVALIDARG;
+ if ((entry = wine_rb_get(&device->rasterizer_states, desc))) + { + object = WINE_RB_ENTRY_VALUE(entry, struct d3d10_rasterizer_state, entry); + + TRACE("Returning existing rasterizer state %p.\n", object); + *rasterizer_state = &object->ID3D10RasterizerState_iface; + ID3D10RasterizerState_AddRef(*rasterizer_state); + + return S_OK; + } + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (!object) { @@ -1490,7 +1505,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device return E_OUTOFMEMORY; }
- if (FAILED(hr = d3d10_rasterizer_state_init(object, desc))) + if (FAILED(hr = d3d10_rasterizer_state_init(object, device, desc))) { WARN("Failed to initialize rasterizer state, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); @@ -2020,6 +2035,22 @@ static const struct wine_rb_functions d3d10_depthstencil_state_rb_ops = d3d10_depthstencil_state_compare, };
+static int d3d10_rasterizer_state_compare(const void *key, const struct wine_rb_entry *entry) +{ + const D3D10_RASTERIZER_DESC *ka = key; + const D3D10_RASTERIZER_DESC *kb = &WINE_RB_ENTRY_VALUE(entry, const struct d3d10_rasterizer_state, entry)->desc; + + return memcmp(ka, kb, sizeof(*ka)); +} + +static const struct wine_rb_functions d3d10_rasterizer_state_rb_ops = +{ + d3d10_rb_alloc, + d3d10_rb_realloc, + d3d10_rb_free, + d3d10_rasterizer_state_compare, +}; + HRESULT d3d10_device_init(struct d3d10_device *device, void *outer_unknown) { device->ID3D10Device_iface.lpVtbl = &d3d10_device_vtbl; @@ -2043,9 +2074,18 @@ HRESULT d3d10_device_init(struct d3d10_device *device, void *outer_unknown) return E_FAIL; }
+ if (wine_rb_init(&device->rasterizer_states, &d3d10_rasterizer_state_rb_ops) == -1) + { + WARN("Failed to initialize rasterizer state rbtree.\n"); + wine_rb_destroy(&device->depthstencil_states, NULL, NULL); + wine_rb_destroy(&device->blend_states, NULL, NULL); + return E_FAIL; + } + if (wine_rb_init(&device->sampler_states, &d3d10_sampler_state_rb_ops) == -1) { WARN("Failed to initialize sampler state rbtree.\n"); + wine_rb_destroy(&device->rasterizer_states, NULL, NULL); wine_rb_destroy(&device->depthstencil_states, NULL, NULL); wine_rb_destroy(&device->blend_states, NULL, NULL); return E_FAIL; diff --git a/dlls/d3d10core/state.c b/dlls/d3d10core/state.c index f49875d..f0d162b 100644 --- a/dlls/d3d10core/state.c +++ b/dlls/d3d10core/state.c @@ -341,14 +341,15 @@ static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_AddRef(ID3D10RasterizerSta
static ULONG STDMETHODCALLTYPE d3d10_rasterizer_state_Release(ID3D10RasterizerState *iface) { - struct d3d10_rasterizer_state *This = impl_from_ID3D10RasterizerState(iface); - ULONG refcount = InterlockedDecrement(&This->refcount); + struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface); + ULONG refcount = InterlockedDecrement(&state->refcount);
- TRACE("%p decreasing refcount to %u.\n", This, refcount); + TRACE("%p decreasing refcount to %u.\n", state, refcount);
if (!refcount) { - HeapFree(GetProcessHeap(), 0, This); + wine_rb_remove(&state->device->rasterizer_states, &state->desc); + HeapFree(GetProcessHeap(), 0, state); }
return refcount; @@ -414,12 +415,20 @@ static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl = d3d10_rasterizer_state_GetDesc, };
-HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, const D3D10_RASTERIZER_DESC *desc) +HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, struct d3d10_device *device, + const D3D10_RASTERIZER_DESC *desc) { state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl; state->refcount = 1; + state->device = device; state->desc = *desc;
+ if (wine_rb_put(&device->rasterizer_states, desc, &state->entry) == -1) + { + ERR("Failed to insert rasterizer state entry.\n"); + return E_FAIL; + } + return S_OK; }