Module: wine Branch: master Commit: d5c9523a83d0a31db81ba564d8ba788cdc1be75e URL: http://source.winehq.org/git/wine.git/?a=commit;h=d5c9523a83d0a31db81ba564d8...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jun 9 20:40:45 2011 +0200
wined3d: Rename IWineD3DDeviceImpl_UpdateVolume() to device_update_volume().
---
dlls/wined3d/device.c | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 632f102..5bc5a08 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4282,7 +4282,7 @@ HRESULT CDECL wined3d_device_draw_indexed_primitive_strided(struct wined3d_devic }
/* This is a helper function for UpdateTexture, there is no UpdateVolume method in D3D. */ -static HRESULT IWineD3DDeviceImpl_UpdateVolume(struct wined3d_device *device, +static HRESULT device_update_volume(struct wined3d_device *device, struct wined3d_volume *src_volume, struct wined3d_volume *dst_volume) { WINED3DLOCKED_BOX src; @@ -4400,12 +4400,12 @@ HRESULT CDECL wined3d_device_update_texture(struct wined3d_device *device, { for (i = 0; i < level_count; ++i) { - hr = IWineD3DDeviceImpl_UpdateVolume(device, + hr = device_update_volume(device, volume_from_resource(wined3d_texture_get_sub_resource(src_texture, i)), volume_from_resource(wined3d_texture_get_sub_resource(dst_texture, i))); if (FAILED(hr)) { - WARN("IWineD3DDeviceImpl_UpdateVolume failed, hr %#x.\n", hr); + WARN("Failed to update volume, hr %#x.\n", hr); return hr; } }