Module: wine Branch: master Commit: 858e0913898c9a4f196df21dded35836a6058ab9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=858e0913898c9a4f196df21dde...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jul 28 13:29:38 2016 +0200
wined3d: Pass a texture and sub-resource index to wined3d_volume_download_data().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/volume.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 98e184d..72ebd19 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -88,10 +88,10 @@ void wined3d_volume_upload_data(struct wined3d_texture *texture, unsigned int su }
/* Context activation is done by the caller. */ -static void wined3d_volume_download_data(struct wined3d_volume *volume, +static void texture3d_download_data(struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_bo_address *data) { - const struct wined3d_format *format = volume->container->resource.format; + const struct wined3d_format *format = texture->resource.format; const struct wined3d_gl_info *gl_info = context->gl_info;
if (format->convert) @@ -107,7 +107,7 @@ static void wined3d_volume_download_data(struct wined3d_volume *volume, checkGLcall("glBindBuffer"); }
- gl_info->gl_ops.gl.p_glGetTexImage(GL_TEXTURE_3D, volume->texture_level, + gl_info->gl_ops.gl.p_glGetTexImage(GL_TEXTURE_3D, sub_resource_idx, format->glFormat, format->glType, data->addr); checkGLcall("glGetTexImage");
@@ -144,6 +144,7 @@ static DWORD volume_access_from_location(DWORD location) static void wined3d_volume_srgb_transfer(struct wined3d_volume *volume, struct wined3d_context *context, BOOL dest_is_srgb) { + unsigned int sub_resource_idx = volume->texture_level; struct wined3d_texture *texture = volume->container; struct wined3d_bo_address data; /* Optimizations are possible, but the effort should be put into either @@ -155,13 +156,13 @@ static void wined3d_volume_srgb_transfer(struct wined3d_volume *volume,
WARN_(d3d_perf)("Performing slow rgb/srgb volume transfer.\n"); data.buffer_object = 0; - if (!(data.addr = HeapAlloc(GetProcessHeap(), 0, texture->sub_resources[volume->texture_level].size))) + if (!(data.addr = HeapAlloc(GetProcessHeap(), 0, texture->sub_resources[sub_resource_idx].size))) return;
wined3d_texture_bind_and_dirtify(texture, context, !dest_is_srgb); - wined3d_volume_download_data(volume, context, &data); + texture3d_download_data(texture, sub_resource_idx, context, &data); wined3d_texture_bind_and_dirtify(texture, context, dest_is_srgb); - wined3d_volume_upload_data(texture, volume->texture_level, context, wined3d_const_bo_address(&data)); + wined3d_volume_upload_data(texture, sub_resource_idx, context, wined3d_const_bo_address(&data));
HeapFree(GetProcessHeap(), 0, data.addr); } @@ -248,7 +249,7 @@ BOOL wined3d_volume_load_location(struct wined3d_volume *volume, else wined3d_texture_bind_and_dirtify(texture, context, TRUE);
- wined3d_volume_download_data(volume, context, &data); + texture3d_download_data(texture, sub_resource_idx, context, &data); ++texture->download_count; } else @@ -269,7 +270,7 @@ BOOL wined3d_volume_load_location(struct wined3d_volume *volume, else wined3d_texture_bind_and_dirtify(texture, context, TRUE);
- wined3d_volume_download_data(volume, context, &data); + texture3d_download_data(texture, sub_resource_idx, context, &data); } else {