Module: wine Branch: master Commit: 9d9baef789361754b0dfc40ac75b6e3c133dc477 URL: http://source.winehq.org/git/wine.git/?a=commit;h=9d9baef789361754b0dfc40ac7...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Aug 31 20:40:45 2011 +0200
wined3d: Make the device parameter to wined3d_device_get_light() const.
---
dlls/wined3d/device.c | 2 +- include/wine/wined3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index ed8afc8..c64ac9e 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2091,7 +2091,7 @@ HRESULT CDECL wined3d_device_set_light(struct wined3d_device *device, UINT light return WINED3D_OK; }
-HRESULT CDECL wined3d_device_get_light(struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light) +HRESULT CDECL wined3d_device_get_light(const struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light) { UINT hash_idx = LIGHTMAP_HASHFUNC(light_idx); struct wined3d_light_info *light_info = NULL; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index a5342bc..7b9a576 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2222,7 +2222,7 @@ HRESULT __cdecl wined3d_device_get_front_buffer_data(struct wined3d_device *devi UINT swapchain_idx, struct wined3d_surface *dst_surface); void __cdecl wined3d_device_get_gamma_ramp(struct wined3d_device *device, UINT swapchain_idx, WINED3DGAMMARAMP *ramp); HRESULT __cdecl wined3d_device_get_index_buffer(struct wined3d_device *device, struct wined3d_buffer **index_buffer); -HRESULT __cdecl wined3d_device_get_light(struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light); +HRESULT __cdecl wined3d_device_get_light(const struct wined3d_device *device, UINT light_idx, WINED3DLIGHT *light); HRESULT __cdecl wined3d_device_get_light_enable(struct wined3d_device *device, UINT light_idx, BOOL *enable); HRESULT __cdecl wined3d_device_get_material(struct wined3d_device *device, WINED3DMATERIAL *material); float __cdecl wined3d_device_get_npatch_mode(struct wined3d_device *device);