Module: vkd3d Branch: master Commit: 85856473f645a2499c2bf65d02c9efedf0e9598d URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/85856473f645a2499c2bf65d02c9ef...
Author: Giovanni Mascellani gmascellani@codeweavers.com Date: Fri Jun 10 11:34:47 2022 +0200
vkd3d-shader/hlsl: Write SM4 fractional part instructions.
Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
---
libs/vkd3d-shader/hlsl_sm4.c | 5 +++++ 1 file changed, 5 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index aa89b6a0..4118ce88 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1637,6 +1637,11 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_unary_op(buffer, VKD3D_SM4_OP_ROUND_NI, &expr->node, arg1, 0); break;
+ case HLSL_OP1_FRACT: + assert(type_is_float(dst_type)); + write_sm4_unary_op(buffer, VKD3D_SM4_OP_FRC, &expr->node, arg1, 0); + break; + case HLSL_OP1_LOG2: assert(type_is_float(dst_type)); write_sm4_unary_op(buffer, VKD3D_SM4_OP_LOG, &expr->node, arg1, 0);