Module: wine Branch: master Commit: 4f17081652ca3022d77543d0ceef080847342511 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4f17081652ca3022d77543d0ce...
Author: Francois Gouget fgouget@free.fr Date: Tue Jun 12 10:24:18 2012 +0200
wined3d: Make some surface functions static.
---
dlls/wined3d/surface.c | 6 +++--- dlls/wined3d/wined3d_private.h | 4 ---- 2 files changed, 3 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 890d0de..e479486 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -591,7 +591,7 @@ static void surface_evict_sysmem(struct wined3d_surface *surface) }
/* Context activation is done by the caller. */ -void surface_bind(struct wined3d_surface *surface, struct wined3d_context *context, BOOL srgb) +static void surface_bind(struct wined3d_surface *surface, struct wined3d_context *context, BOOL srgb) { TRACE("surface %p, context %p, srgb %#x.\n", surface, context, srgb);
@@ -1795,7 +1795,7 @@ static void surface_remove_pbo(struct wined3d_surface *surface, const struct win surface->flags &= ~SFLAG_PBO; }
-BOOL surface_init_sysmem(struct wined3d_surface *surface) +static BOOL surface_init_sysmem(struct wined3d_surface *surface) { if (!surface->resource.allocatedMemory) { @@ -2392,7 +2392,7 @@ static void surface_upload_data(struct wined3d_surface *surface, const struct wi } }
-HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_ck, BOOL use_texturing, +static HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_ck, BOOL use_texturing, struct wined3d_format *format, enum wined3d_conversion_type *conversion_type) { BOOL colorkey_active = need_alpha_ck && (surface->CKeyFlags & WINEDDSD_CKSRCBLT); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 6632f6e..4b5176d 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2085,11 +2085,9 @@ static inline GLuint surface_get_texture_name(const struct wined3d_surface *surf }
void surface_add_dirty_rect(struct wined3d_surface *surface, const struct wined3d_box *dirty_rect) DECLSPEC_HIDDEN; -void surface_bind(struct wined3d_surface *surface, struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN; HRESULT surface_color_fill(struct wined3d_surface *s, const RECT *rect, const struct wined3d_color *color) DECLSPEC_HIDDEN; GLenum surface_get_gl_buffer(const struct wined3d_surface *surface) DECLSPEC_HIDDEN; -BOOL surface_init_sysmem(struct wined3d_surface *surface) DECLSPEC_HIDDEN; void surface_internal_preload(struct wined3d_surface *surface, enum WINED3DSRGB srgb) DECLSPEC_HIDDEN; BOOL surface_is_offscreen(const struct wined3d_surface *surface) DECLSPEC_HIDDEN; HRESULT surface_load(struct wined3d_surface *surface, BOOL srgb) DECLSPEC_HIDDEN; @@ -2182,8 +2180,6 @@ enum wined3d_conversion_type WINED3D_CT_CK_ARGB32, };
-HRESULT d3dfmt_get_conv(const struct wined3d_surface *surface, BOOL need_alpha_ck, BOOL use_texturing, - struct wined3d_format *format, enum wined3d_conversion_type *conversion_type) DECLSPEC_HIDDEN; void d3dfmt_p8_init_palette(const struct wined3d_surface *surface, BYTE table[256][4], BOOL colorkey) DECLSPEC_HIDDEN;
struct wined3d_vertex_declaration_element