Module: wine Branch: master Commit: 92d030c41edf15818d8ee4fb9cfd5007cc98e97e URL: http://source.winehq.org/git/wine.git/?a=commit;h=92d030c41edf15818d8ee4fb9c...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Jul 17 14:01:40 2017 +0200
wined3d: Avoid using the CPU blitter for clearing either depth or stencil on combined formats.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/surface.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index d5820bd..58a4388 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2595,8 +2595,10 @@ static void ffp_blitter_clear(struct wined3d_blitter *blitter, struct wined3d_de } }
- if ((flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL)) - && (view = fb->depth_stencil) && ffp_blitter_use_cpu_clear(view)) + if ((flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL)) && (view = fb->depth_stencil) + && (!view->format->depth_size || (flags & WINED3DCLEAR_ZBUFFER)) + && (!view->format->stencil_size || (flags & WINED3DCLEAR_STENCIL)) + && ffp_blitter_use_cpu_clear(view)) { next_flags |= flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL); flags &= ~(WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL);