Module: wine Branch: master Commit: 5deb1a20c3b040658e4da456877371ecc391d5ca URL: http://source.winehq.org/git/wine.git/?a=commit;h=5deb1a20c3b040658e4da45687...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Oct 18 00:25:06 2017 +0200
wined3d: Use GLSL 4.40 if available.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index ba89ea1..45a7b98 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -386,7 +386,9 @@ static const char *shader_glsl_get_prefix(enum wined3d_shader_type type)
static unsigned int shader_glsl_get_version(const struct wined3d_gl_info *gl_info) { - if (gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50)) + if (gl_info->glsl_version >= MAKEDWORD_VERSION(4, 40)) + return 440; + else if (gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50)) return 150; else if (gl_info->glsl_version >= MAKEDWORD_VERSION(1, 30)) return 130;