Module: wine Branch: master Commit: c4a0a2b918da8f049f25842b901cd8e21cc8d9f0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c4a0a2b918da8f049f25842b90...
Author: H. Verbeet hverbeet@gmail.com Date: Mon Jun 4 18:12:31 2007 +0200
wined3d: TRACE the Color parameter in IWineD3DDeviceImpl_Clear.
---
dlls/wined3d/device.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 3ecf65c..daff352 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4346,8 +4346,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Clear(IWineD3DDevice *iface, DWORD Coun unsigned int i; CONST WINED3DRECT* curRect;
- TRACE("(%p) Count (%d), pRects (%p), Flags (%x), Z (%f), Stencil (%d)\n", This, - Count, pRects, Flags, Z, Stencil); + TRACE("(%p) Count (%d), pRects (%p), Flags (%x), Color (0x%08x), Z (%f), Stencil (%d)\n", This, + Count, pRects, Flags, Color, Z, Stencil);
if(Flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL) && This->stencilBufferTarget == NULL) { WARN("Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL\n");