Module: wine Branch: master Commit: ede35244d78e149ed32d4bd449e8102957567a52 URL: https://source.winehq.org/git/wine.git/?a=commit;h=ede35244d78e149ed32d4bd44...
Author: Matteo Bruni mbruni@codeweavers.com Date: Thu May 3 00:04:00 2018 +0200
wined3d: Don't add pixel center offset twice.
Fixes cf312011c0e1f43123682f7f2e783174fea65425.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/state.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 87c7346..175fd14 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4091,13 +4091,10 @@ static void viewport_miscpart_cc(struct wined3d_context *context,
for (i = 0; i < state->viewport_count; ++i) { - vp[i].x += pixel_center_offset; - vp[i].y += pixel_center_offset; - depth_ranges[i * 2] = vp[i].min_z; depth_ranges[i * 2 + 1] = vp[i].max_z;
- viewports[i * 4 ] = vp[i].x + pixel_center_offset; + viewports[i * 4] = vp[i].x + pixel_center_offset; viewports[i * 4 + 1] = vp[i].y + pixel_center_offset; viewports[i * 4 + 2] = vp[i].width; viewports[i * 4 + 3] = vp[i].height;