Module: wine Branch: stable Commit: a7bbfcbe40625eb6f778c55029bf521c637f30c0 URL: https://source.winehq.org/git/wine.git/?a=commit;h=a7bbfcbe40625eb6f778c5502...
Author: Matteo Bruni mbruni@codeweavers.com Date: Wed Feb 27 18:30:08 2019 +0100
d3d9: Release system memory wined3d buffer only after the draw buffer is destroyed.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org (cherry picked from commit 7052e8e390b5998ff0c7870504dd499c59299f4b) Signed-off-by: Michael Stefaniuc mstefani@winehq.org
---
dlls/d3d9/buffer.c | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c index 840d7e9..0ea7b55 100644 --- a/dlls/d3d9/buffer.c +++ b/dlls/d3d9/buffer.c @@ -58,9 +58,10 @@ static ULONG WINAPI d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9 *iface) { IDirect3DDevice9Ex_AddRef(buffer->parent_device); wined3d_mutex_lock(); - wined3d_buffer_incref(buffer->wined3d_buffer); if (buffer->draw_buffer) wined3d_buffer_incref(buffer->draw_buffer); + else + wined3d_buffer_incref(buffer->wined3d_buffer); wined3d_mutex_unlock(); }
@@ -80,9 +81,10 @@ static ULONG WINAPI d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9 *iface) IDirect3DDevice9Ex *device = buffer->parent_device;
wined3d_mutex_lock(); - wined3d_buffer_decref(buffer->wined3d_buffer); if (draw_buffer) wined3d_buffer_decref(draw_buffer); + else + wined3d_buffer_decref(buffer->wined3d_buffer); wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */ @@ -267,6 +269,9 @@ static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl = static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed(void *parent) { struct d3d9_vertexbuffer *buffer = parent; + + if (buffer->draw_buffer) + wined3d_buffer_decref(buffer->wined3d_buffer); d3d9_resource_cleanup(&buffer->resource); heap_free(buffer); } @@ -384,9 +389,10 @@ static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface) { IDirect3DDevice9Ex_AddRef(buffer->parent_device); wined3d_mutex_lock(); - wined3d_buffer_incref(buffer->wined3d_buffer); if (buffer->draw_buffer) wined3d_buffer_incref(buffer->draw_buffer); + else + wined3d_buffer_incref(buffer->wined3d_buffer); wined3d_mutex_unlock(); }
@@ -406,9 +412,10 @@ static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface) IDirect3DDevice9Ex *device = buffer->parent_device;
wined3d_mutex_lock(); - wined3d_buffer_decref(buffer->wined3d_buffer); if (draw_buffer) wined3d_buffer_decref(draw_buffer); + else + wined3d_buffer_decref(buffer->wined3d_buffer); wined3d_mutex_unlock();
/* Release the device last, as it may cause the device to be destroyed. */ @@ -591,6 +598,9 @@ static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl = static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent) { struct d3d9_indexbuffer *buffer = parent; + + if (buffer->draw_buffer) + wined3d_buffer_decref(buffer->wined3d_buffer); d3d9_resource_cleanup(&buffer->resource); heap_free(buffer); }