Module: vkd3d Branch: master Commit: 38a73097582bd7e3959cbb9b8341445bc52a0f7b URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/38a73097582bd7e3959cbb9b834144...
Author: Francisco Casas fcasas@codeweavers.com Date: Wed Oct 11 12:56:33 2023 -0300
vkd3d-shader/d3dbc: Use D3DSIO_TEXKILL instead of VKD3D_SM1_OP_TEXKILL (clangd).
---
libs/vkd3d-shader/d3dbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 598b7518..67fa3271 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -2221,7 +2221,7 @@ static void write_sm1_jump(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
struct sm1_instruction instr = { - .opcode = VKD3D_SM1_OP_TEXKILL, + .opcode = D3DSIO_TEXKILL,
.dst.type = D3DSPR_TEMP, .dst.reg = reg->id,