Module: vkd3d Branch: master Commit: ba08825ccdcc6e8cdf31f174a0f696109f82b614 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/ba08825ccdcc6e8cdf31f174a0f696...
Author: Zebediah Figura zfigura@codeweavers.com Date: Sat Mar 12 15:46:24 2022 -0600
vkd3d-shader/sm4: Use the VKD3D_DXBC_MAX_SOURCE_COUNT macro where possible.
---
libs/vkd3d-shader/dxbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 17be2306..13566c38 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -91,7 +91,7 @@ struct vkd3d_shader_sm4_parser
unsigned int output_map[MAX_REG_OUTPUT];
- struct vkd3d_shader_src_param src_param[6]; + struct vkd3d_shader_src_param src_param[VKD3D_DXBC_MAX_SOURCE_COUNT]; struct vkd3d_shader_dst_param dst_param[2]; struct list src_free; struct list src;