Module: wine Branch: master Commit: bc8dcae118dc7340db9105bb6a3310e9127c127c URL: https://source.winehq.org/git/wine.git/?a=commit;h=bc8dcae118dc7340db9105bb6...
Author: Zebediah Figura zfigura@codeweavers.com Date: Wed Jul 7 11:40:06 2021 -0500
wined3d: Fix some memory leaks when destroying command lists.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/cs.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 089946cd83d..3062becb153 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -66,6 +66,8 @@ static void wined3d_command_list_destroy_object(void *object) for (i = 0; i < list->upload_count; ++i) heap_free(list->uploads[i].sysmem);
+ heap_free(list->command_lists); + heap_free(list->uploads); heap_free(list->resources); heap_free(list->data); heap_free(list); @@ -95,6 +97,8 @@ ULONG CDECL wined3d_command_list_decref(struct wined3d_command_list *list) wined3d_command_list_decref(list->command_lists[i]); for (i = 0; i < list->resource_count; ++i) wined3d_resource_decref(list->resources[i]); + for (i = 0; i < list->upload_count; ++i) + wined3d_resource_decref(list->uploads[i].resource);
wined3d_cs_destroy_object(device->cs, wined3d_command_list_destroy_object, list); }