Module: wine Branch: master Commit: 25a59fe71b825c22cdc284f1838076efd74d5b79 URL: http://source.winehq.org/git/wine.git/?a=commit;h=25a59fe71b825c22cdc284f183...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Apr 22 19:28:53 2009 +0200
wined3d: Set the max mipmap level in the pbo test.
fglrx refuses to use PBOs on not mipmap complete textures. The texture code already takes care of this, do the same in the test.
---
dlls/wined3d/directx.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 2b4520c..02959e0 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -3900,6 +3900,8 @@ static void test_pbo_functionality(WineD3D_GL_Info *gl_info) { while(glGetError()); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0); checkGLcall("Specifying the PBO test texture\n");