Module: wine Branch: master Commit: 134cb5bfef5a631824001d39eab0aa17e8e6e0c4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=134cb5bfef5a631824001d39ea...
Author: Michael Stefaniuc mstefani@redhat.de Date: Wed Jan 26 00:27:49 2011 +0100
d3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
---
dlls/d3dx9_36/tests/asm.c | 25 +++++++++++-------------- 1 files changed, 11 insertions(+), 14 deletions(-)
diff --git a/dlls/d3dx9_36/tests/asm.c b/dlls/d3dx9_36/tests/asm.c index f6a0cb2..72a2da9 100644 --- a/dlls/d3dx9_36/tests/asm.c +++ b/dlls/d3dx9_36/tests/asm.c @@ -17,6 +17,7 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS +#define CONST_VTABLE #include "wine/test.h"
#include <d3dx9.h> @@ -87,7 +88,7 @@ static const struct ID3DXIncludeVtbl D3DXInclude_Vtbl = { };
struct D3DXIncludeImpl { - const ID3DXIncludeVtbl *lpVtbl; + ID3DXInclude ID3DXInclude_iface; };
static void assembleshader_test(void) { @@ -172,10 +173,9 @@ static void assembleshader_test(void) { /* pInclude test */ shader = NULL; messages = NULL; - include.lpVtbl = &D3DXInclude_Vtbl; - hr = D3DXAssembleShader(testshader, strlen(testshader), - NULL, (LPD3DXINCLUDE)&include, D3DXSHADER_SKIPVALIDATION, - &shader, &messages); + include.ID3DXInclude_iface.lpVtbl = &D3DXInclude_Vtbl; + hr = D3DXAssembleShader(testshader, strlen(testshader), NULL, &include.ID3DXInclude_iface, + D3DXSHADER_SKIPVALIDATION, &shader, &messages); ok(hr == D3D_OK, "pInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); if(messages) { trace("D3DXAssembleShader messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); @@ -199,9 +199,8 @@ static void assembleshader_test(void) { /* recursive #include test */ shader = NULL; messages = NULL; - hr = D3DXAssembleShader(testshader2, strlen(testshader2), - NULL, (LPD3DXINCLUDE)&include, D3DXSHADER_SKIPVALIDATION, - &shader, &messages); + hr = D3DXAssembleShader(testshader2, strlen(testshader2), NULL, &include.ID3DXInclude_iface, + D3DXSHADER_SKIPVALIDATION, &shader, &messages); ok(hr == D3D_OK, "D3DXAssembleShader test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); if(messages) { trace("recursive D3DXAssembleShader messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); @@ -229,9 +228,8 @@ static void assembleshader_test(void) { /* D3DXAssembleShaderFromFile + pInclude test */ shader = NULL; messages = NULL; - hr = D3DXAssembleShaderFromFileA("shader.vsh", - NULL, (LPD3DXINCLUDE)&include, D3DXSHADER_SKIPVALIDATION, - &shader, &messages); + hr = D3DXAssembleShaderFromFileA("shader.vsh", NULL, &include.ID3DXInclude_iface, + D3DXSHADER_SKIPVALIDATION, &shader, &messages); ok(hr == D3D_OK, "D3DXAssembleShaderFromFile + pInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); if(messages) { trace("D3DXAssembleShader messages:\n%s", (char *)ID3DXBuffer_GetBufferPointer(messages)); @@ -351,7 +349,7 @@ static void d3dxpreprocess_test(void) { HRESULT hr; LPD3DXBUFFER shader, messages; HRESULT shader_vsh_res; - struct D3DXIncludeImpl include = {&D3DXInclude_Vtbl}; + struct D3DXIncludeImpl include = {{&D3DXInclude_Vtbl}};
shader_vsh_res = create_file("shader.vsh", testshader, sizeof(testshader) - 1); if(SUCCEEDED(shader_vsh_res)) { @@ -391,8 +389,7 @@ static void d3dxpreprocess_test(void) { /* D3DXPreprocessShaderFromFile + pInclude test */ shader = NULL; messages = NULL; - hr = D3DXPreprocessShaderFromFileA("shader.vsh", - NULL, (LPD3DXINCLUDE)&include, + hr = D3DXPreprocessShaderFromFileA("shader.vsh", NULL, &include.ID3DXInclude_iface, &shader, &messages); ok(hr == D3D_OK, "D3DXPreprocessShaderFromFile + pInclude test failed with error 0x%x - %d\n", hr, hr & 0x0000FFFF); if(messages) {