Module: wine Branch: master Commit: 660b446aaeca506499a6975f8dd71a9d6fa0b893 URL: https://source.winehq.org/git/wine.git/?a=commit;h=660b446aaeca506499a6975f8...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Feb 27 16:05:03 2019 +0100
wined3d: Rename ShaderBackend registry setting to shader_backend.
This appears to be preferred naming convention for new registry keys.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/wined3d_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index fb70b94..5ca58ae 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -219,7 +219,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL) tmpvalue >> 16, tmpvalue & 0xffff); wined3d_settings.max_gl_version = tmpvalue; } - if (!get_config_key(hkey, appkey, "ShaderBackend", buffer, size)) + if (!get_config_key(hkey, appkey, "shader_backend", buffer, size)) { if (!strcasecmp(buffer, "glsl")) {