Module: wine Branch: master Commit: 4a137815dbc1fbc82cad42ffe3b025b3c14d77da URL: http://source.winehq.org/git/wine.git/?a=commit;h=4a137815dbc1fbc82cad42ffe3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Jun 25 10:24:58 2009 +0200
wined3d: Make sure we have an active GL context in IWineD3DDeviceImpl_SetCursorProperties().
---
dlls/wined3d/device.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 3ad0625..9959aea 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -6708,6 +6708,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetCursorProperties(IWineD3DDevice* i for(i = 0; i < height; i++) memcpy(&mem[width * bpp * i], &bits[rect.Pitch * i], width * bpp); IWineD3DSurface_UnlockRect(pCursorBitmap); + + ActivateContext(This, This->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD); + ENTER_GL();
if(GL_SUPPORT(APPLE_CLIENT_STORAGE)) {