Module: wine Branch: master Commit: e9f2fce16b96cb469173363902da7e5145a0a66b URL: http://source.winehq.org/git/wine.git/?a=commit;h=e9f2fce16b96cb469173363902...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Oct 7 22:15:51 2013 +0200
d3drm: Get rid of the IDirect3DRMLightArrayImpl typedef.
---
dlls/d3drm/frame.c | 163 +++++++++++++++++++++++---------------------------- 1 files changed, 74 insertions(+), 89 deletions(-)
diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c index 6cd6c0e..fb0c22d 100644 --- a/dlls/d3drm/frame.c +++ b/dlls/d3drm/frame.c @@ -72,12 +72,13 @@ typedef struct { IDirect3DRMVisual **visuals; } IDirect3DRMVisualArrayImpl;
-typedef struct { +struct d3drm_light_array +{ IDirect3DRMLightArray IDirect3DRMLightArray_iface; LONG ref; ULONG size; IDirect3DRMLight **lights; -} IDirect3DRMLightArrayImpl; +};
static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame2(IDirect3DRMFrame2 *iface) { @@ -91,9 +92,9 @@ static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame
static inline IDirect3DRMFrameImpl *unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3 *iface);
-static inline IDirect3DRMLightArrayImpl *impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray *iface) +static inline struct d3drm_light_array *impl_from_IDirect3DRMLightArray(IDirect3DRMLightArray *iface) { - return CONTAINING_RECORD(iface, IDirect3DRMLightArrayImpl, IDirect3DRMLightArray_iface); + return CONTAINING_RECORD(iface, struct d3drm_light_array, IDirect3DRMLightArray_iface); }
/*** IUnknown methods ***/ @@ -328,122 +329,106 @@ static HRESULT Direct3DRMVisualArray_create(IDirect3DRMVisualArray** ret_iface) return S_OK; }
-/*** IUnknown methods ***/ -static HRESULT WINAPI IDirect3DRMLightArrayImpl_QueryInterface(IDirect3DRMLightArray* iface, - REFIID riid, void** object) +static HRESULT WINAPI d3drm_light_array_QueryInterface(IDirect3DRMLightArray *iface, REFIID riid, void **out) { - IDirect3DRMLightArrayImpl *This = impl_from_IDirect3DRMLightArray(iface); - - TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object); - - *object = NULL; + TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
- if (IsEqualGUID(riid, &IID_IUnknown) || - IsEqualGUID(riid, &IID_IDirect3DRMLightArray)) - { - *object = &This->IDirect3DRMLightArray_iface; - } - else + if (IsEqualGUID(riid, &IID_IDirect3DRMLightArray) + || IsEqualGUID(riid, &IID_IUnknown)) { - FIXME("interface %s not implemented\n", debugstr_guid(riid)); - return E_NOINTERFACE; + IDirect3DRMLightArray_AddRef(iface); + *out = iface; + return S_OK; }
- IDirect3DRMLightArray_AddRef(iface); - return S_OK; + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); + + *out = NULL; + return E_NOINTERFACE; }
-static ULONG WINAPI IDirect3DRMLightArrayImpl_AddRef(IDirect3DRMLightArray* iface) +static ULONG WINAPI d3drm_light_array_AddRef(IDirect3DRMLightArray *iface) { - IDirect3DRMLightArrayImpl *This = impl_from_IDirect3DRMLightArray(iface); - ULONG ref = InterlockedIncrement(&This->ref); + struct d3drm_light_array *array = impl_from_IDirect3DRMLightArray(iface); + ULONG refcount = InterlockedIncrement(&array->ref);
- TRACE("(%p)->(): new ref = %u\n", This, ref); + TRACE("%p increasing refcount to %u.\n", iface, refcount);
- return ref; + return refcount; }
-static ULONG WINAPI IDirect3DRMLightArrayImpl_Release(IDirect3DRMLightArray* iface) +static ULONG WINAPI d3drm_light_array_Release(IDirect3DRMLightArray *iface) { - IDirect3DRMLightArrayImpl *This = impl_from_IDirect3DRMLightArray(iface); - ULONG ref = InterlockedDecrement(&This->ref); + struct d3drm_light_array *array = impl_from_IDirect3DRMLightArray(iface); + ULONG refcount = InterlockedDecrement(&array->ref); ULONG i;
- TRACE("(%p)->(): new ref = %u\n", This, ref); + TRACE("%p decreasing refcount to %u.\n", iface, refcount);
- if (!ref) + if (!refcount) { - for (i = 0; i < This->size; i++) - IDirect3DRMLight_Release(This->lights[i]); - HeapFree(GetProcessHeap(), 0, This->lights); - HeapFree(GetProcessHeap(), 0, This); + for (i = 0; i < array->size; ++i) + { + IDirect3DRMLight_Release(array->lights[i]); + } + HeapFree(GetProcessHeap(), 0, array->lights); + HeapFree(GetProcessHeap(), 0, array); }
- return ref; + return refcount; }
-/*** IDirect3DRMArray methods ***/ -static DWORD WINAPI IDirect3DRMLightArrayImpl_GetSize(IDirect3DRMLightArray* iface) +static DWORD WINAPI d3drm_light_array_GetSize(IDirect3DRMLightArray *iface) { - IDirect3DRMLightArrayImpl *This = impl_from_IDirect3DRMLightArray(iface); + struct d3drm_light_array *array = impl_from_IDirect3DRMLightArray(iface);
- TRACE("(%p)->() = %d\n", This, This->size); + TRACE("iface %p.\n", iface);
- return This->size; + return array->size; }
-/*** IDirect3DRMLightArray methods ***/ -static HRESULT WINAPI IDirect3DRMLightArrayImpl_GetElement(IDirect3DRMLightArray *iface, +static HRESULT WINAPI d3drm_light_array_GetElement(IDirect3DRMLightArray *iface, DWORD index, IDirect3DRMLight **light) { - IDirect3DRMLightArrayImpl *This = impl_from_IDirect3DRMLightArray(iface); + struct d3drm_light_array *array = impl_from_IDirect3DRMLightArray(iface);
- TRACE("(%p)->(%u, %p)\n", This, index, light); + TRACE("iface %p, index %u, light %p.\n", iface, index, light);
if (!light) return D3DRMERR_BADVALUE;
- *light = NULL; - - if (index >= This->size) + if (index >= array->size) + { + *light = NULL; return D3DRMERR_BADVALUE; + }
- IDirect3DRMLight_AddRef(This->lights[index]); - *light = This->lights[index]; + IDirect3DRMLight_AddRef(array->lights[index]); + *light = array->lights[index];
return D3DRM_OK; }
-static const struct IDirect3DRMLightArrayVtbl Direct3DRMLightArray_Vtbl = +static const struct IDirect3DRMLightArrayVtbl d3drm_light_array_vtbl = { - /*** IUnknown methods ***/ - IDirect3DRMLightArrayImpl_QueryInterface, - IDirect3DRMLightArrayImpl_AddRef, - IDirect3DRMLightArrayImpl_Release, - /*** IDirect3DRMArray methods ***/ - IDirect3DRMLightArrayImpl_GetSize, - /*** IDirect3DRMLightArray methods ***/ - IDirect3DRMLightArrayImpl_GetElement + d3drm_light_array_QueryInterface, + d3drm_light_array_AddRef, + d3drm_light_array_Release, + d3drm_light_array_GetSize, + d3drm_light_array_GetElement, };
-static HRESULT Direct3DRMLightArray_create(IDirect3DRMLightArray** obj) +static struct d3drm_light_array *d3drm_light_array_create(void) { - IDirect3DRMLightArrayImpl* object; - - TRACE("(%p)\n", obj); - - *obj = NULL; - - object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMLightArrayImpl)); - if (!object) - return E_OUTOFMEMORY; + struct d3drm_light_array *array;
- object->IDirect3DRMLightArray_iface.lpVtbl = &Direct3DRMLightArray_Vtbl; - object->ref = 1; + if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array)))) + return NULL;
- *obj = &object->IDirect3DRMLightArray_iface; + array->IDirect3DRMLightArray_iface.lpVtbl = &d3drm_light_array_vtbl; + array->ref = 1;
- return S_OK; + return array; }
/*** IUnknown methods ***/ @@ -1678,32 +1663,32 @@ static D3DCOLOR WINAPI IDirect3DRMFrame3Impl_GetColor(IDirect3DRMFrame3* iface)
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetLights(IDirect3DRMFrame3 *iface, IDirect3DRMLightArray **lights) { - IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface); - IDirect3DRMLightArrayImpl* obj; - HRESULT hr; + IDirect3DRMFrameImpl *frame = impl_from_IDirect3DRMFrame3(iface); + struct d3drm_light_array *array;
- TRACE("(%p/%p)->(%p)\n", iface, This, lights); + TRACE("iface %p, lights %p.\n", iface, lights);
if (!lights) return D3DRMERR_BADVALUE;
- hr = Direct3DRMLightArray_create(lights); - - if (hr != D3DRM_OK) - return hr; - - obj = (IDirect3DRMLightArrayImpl*)*lights; + if (!(array = d3drm_light_array_create())) + return E_OUTOFMEMORY;
- obj->size = This->nb_lights; - if (This->nb_lights) + array->size = frame->nb_lights; + if (frame->nb_lights) { ULONG i; - if (!(obj->lights = HeapAlloc(GetProcessHeap(), 0, This->nb_lights * sizeof(*obj->lights)))) + + if (!(array->lights = HeapAlloc(GetProcessHeap(), 0, frame->nb_lights * sizeof(*array->lights)))) return E_OUTOFMEMORY; - for (i = 0; i < This->nb_lights; i++) - IDirect3DRMLight_QueryInterface(This->lights[i], &IID_IDirect3DRMLight, (void**)&obj->lights[i]); + for (i = 0; i < frame->nb_lights; ++i) + { + IDirect3DRMLight_QueryInterface(frame->lights[i], &IID_IDirect3DRMLight, (void **)&array->lights[i]); + } }
+ *lights = &array->IDirect3DRMLightArray_iface; + return D3DRM_OK; }