Module: wine Branch: master Commit: 7fccd3bd1361268b2ec5862b4a367ef49d68dfac URL: http://source.winehq.org/git/wine.git/?a=commit;h=7fccd3bd1361268b2ec5862b4a...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Mar 17 11:47:13 2016 +0100
wined3d: Recognize SM5 deriv_rtx_fine opcode.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 923c7bd..f14caaa 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5253,6 +5253,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_DST */ shader_hw_map2gl, /* WINED3DSIH_DSX */ shader_hw_map2gl, /* WINED3DSIH_DSX_COARSE */ NULL, + /* WINED3DSIH_DSX_FINE */ NULL, /* WINED3DSIH_DSY */ shader_hw_dsy, /* WINED3DSIH_DSY_COARSE */ NULL, /* WINED3DSIH_ELSE */ shader_hw_else, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 2879b44..a063071 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8095,6 +8095,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DST */ shader_glsl_dst, /* WINED3DSIH_DSX */ shader_glsl_map2gl, /* WINED3DSIH_DSX_COARSE */ NULL, + /* WINED3DSIH_DSX_FINE */ NULL, /* WINED3DSIH_DSY */ shader_glsl_map2gl, /* WINED3DSIH_DSY_COARSE */ NULL, /* WINED3DSIH_ELSE */ shader_glsl_else, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 5ef39ff..eb57171 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -81,6 +81,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_DST */ "dst", /* WINED3DSIH_DSX */ "dsx", /* WINED3DSIH_DSX_COARSE */ "deriv_rtx_coarse", + /* WINED3DSIH_DSX_FINE */ "deriv_rtx_fine", /* WINED3DSIH_DSY */ "dsy", /* WINED3DSIH_DSY_COARSE */ "deriv_rty_coarse", /* WINED3DSIH_ELSE */ "else", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 65bcfa4..5f12c55 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -184,6 +184,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_DCL_TEMPS = 0x68, WINED3D_SM4_OP_DCL_GLOBAL_FLAGS = 0x6a, WINED3D_SM5_OP_DERIV_RTX_COARSE = 0x7a, + WINED3D_SM5_OP_DERIV_RTX_FINE = 0x7b, WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c, WINED3D_SM5_OP_LD_STRUCTURED = 0xa7, }; @@ -388,6 +389,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_DCL_TEMPS, WINED3DSIH_DCL_TEMPS, "", ""}, {WINED3D_SM4_OP_DCL_GLOBAL_FLAGS, WINED3DSIH_DCL_GLOBAL_FLAGS, "", ""}, {WINED3D_SM5_OP_DERIV_RTX_COARSE, WINED3DSIH_DSX_COARSE, "F", "F"}, + {WINED3D_SM5_OP_DERIV_RTX_FINE, WINED3DSIH_DSX_FINE, "F", "F"}, {WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "F", "F"}, {WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "U", "UUR"}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 3cfb480..30254ab 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -533,6 +533,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_DST, WINED3DSIH_DSX, WINED3DSIH_DSX_COARSE, + WINED3DSIH_DSX_FINE, WINED3DSIH_DSY, WINED3DSIH_DSY_COARSE, WINED3DSIH_ELSE,