Module: wine Branch: master Commit: 823ec93b39373ddb9312157c9156aff636282f6a URL: http://source.winehq.org/git/wine.git/?a=commit;h=823ec93b39373ddb9312157c91...
Author: Tony Wasserka tony.wasserka@freenet.de Date: Fri Jun 5 13:06:25 2009 +0200
d3dx9: Improve parameter validation in D3DXCreateFont and D3DXCreateFontIndirect.
---
dlls/d3dx9_36/font.c | 31 +++++++++++++++++++++++-------- 1 files changed, 23 insertions(+), 8 deletions(-)
diff --git a/dlls/d3dx9_36/font.c b/dlls/d3dx9_36/font.c index 46d0fde..e5e6569 100644 --- a/dlls/d3dx9_36/font.c +++ b/dlls/d3dx9_36/font.c @@ -194,7 +194,7 @@ HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width, { D3DXFONT_DESCA desc;
- if(!facename) return D3DXERR_INVALIDDATA; + if( !device || !font ) return D3DERR_INVALIDCALL;
desc.Height=height; desc.Width=width; @@ -205,7 +205,8 @@ HRESULT WINAPI D3DXCreateFontA(LPDIRECT3DDEVICE9 device, INT height, UINT width, desc.OutputPrecision=precision; desc.Quality=quality; desc.PitchAndFamily=pitchandfamily; - lstrcpyA(desc.FaceName, facename); + if(facename != NULL) lstrcpyA(desc.FaceName, facename); + else desc.FaceName[0] = '\0';
return D3DXCreateFontIndirectA(device, &desc, font); } @@ -215,7 +216,7 @@ HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width, { D3DXFONT_DESCW desc;
- if(!facename) return D3DXERR_INVALIDDATA; + if( !device || !font ) return D3DERR_INVALIDCALL;
desc.Height=height; desc.Width=width; @@ -226,7 +227,8 @@ HRESULT WINAPI D3DXCreateFontW(LPDIRECT3DDEVICE9 device, INT height, UINT width, desc.OutputPrecision=precision; desc.Quality=quality; desc.PitchAndFamily=pitchandfamily; - strcpyW(desc.FaceName, facename); + if(facename != NULL) strcpyW(desc.FaceName, facename); + else desc.FaceName[0] = '\0';
return D3DXCreateFontIndirectW(device, &desc, font); } @@ -238,8 +240,7 @@ HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_ { D3DXFONT_DESCW widedesc;
- if(!desc) return D3DERR_INVALIDCALL; - if(!desc->FaceName) return D3DERR_INVALIDCALL; + if( !device || !desc || !font ) return D3DERR_INVALIDCALL;
/* Copy everything but the last structure member. This requires the two D3DXFONT_DESC structures to be equal until the FaceName member */ @@ -254,11 +255,25 @@ HRESULT WINAPI D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_ */ HRESULT WINAPI D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device, CONST D3DXFONT_DESCW *desc, LPD3DXFONT *font) { + D3DDEVICE_CREATION_PARAMETERS cpars; + D3DDISPLAYMODE mode; ID3DXFontImpl *object; - + IDirect3D9 *d3d; + HRESULT hr; FIXME("stub\n");
- if(!desc) return D3DERR_INVALIDCALL; + if( !device || !desc || !font ) return D3DERR_INVALIDCALL; + + /* the device MUST support D3DFMT_A8R8G8B8 */ + IDirect3DDevice9_GetDirect3D(device, &d3d); + IDirect3DDevice9_GetCreationParameters(device, &cpars); + IDirect3DDevice9_GetDisplayMode(device, 0, &mode); + hr = IDirect3D9_CheckDeviceFormat(d3d, cpars.AdapterOrdinal, cpars.DeviceType, mode.Format, 0, D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8); + if(FAILED(hr)) { + IDirect3D9_Release(d3d); + return D3DXERR_INVALIDDATA; + } + IDirect3D9_Release(d3d);
object=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXFontImpl)); if(object==NULL) {