Module: wine Branch: master Commit: c67ca538bb3e15bd58d2be4a6a29cef4b1945b39 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c67ca538bb3e15bd58d2be4a6a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Sep 12 19:51:19 2011 +0200
wined3d: Make the device parameter to wined3d_device_get_vs_consts_f() const.
---
dlls/wined3d/device.c | 2 +- include/wine/wined3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index ee556c6..1dc6cbc 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2817,7 +2817,7 @@ HRESULT CDECL wined3d_device_set_vs_consts_f(struct wined3d_device *device, return WINED3D_OK; }
-HRESULT CDECL wined3d_device_get_vs_consts_f(struct wined3d_device *device, +HRESULT CDECL wined3d_device_get_vs_consts_f(const struct wined3d_device *device, UINT start_register, float *constants, UINT vector4f_count) { int count = min(vector4f_count, device->d3d_vshader_constantF - start_register); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 5327beb..26edff1 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2268,7 +2268,7 @@ struct wined3d_shader * __cdecl wined3d_device_get_vertex_shader(const struct wi HRESULT __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, WINED3DVIEWPORT *viewport); HRESULT __cdecl wined3d_device_get_vs_consts_b(const struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count); -HRESULT __cdecl wined3d_device_get_vs_consts_f(struct wined3d_device *device, +HRESULT __cdecl wined3d_device_get_vs_consts_f(const struct wined3d_device *device, UINT start_register, float *constants, UINT vector4f_count); HRESULT __cdecl wined3d_device_get_vs_consts_i(const struct wined3d_device *device, UINT start_register, int *constants, UINT vector4i_count);