Module: wine Branch: master Commit: f4f066ca286faea26e6d325f6e69614735a98f7e URL: http://source.winehq.org/git/wine.git/?a=commit;h=f4f066ca286faea26e6d325f6e...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Apr 7 10:01:08 2014 +0200
d3d9/tests: Use a separate device for autogen_mipmap_test().
---
dlls/d3d9/tests/visual.c | 89 +++++++++++++++++++++++++++------------------- 1 file changed, 52 insertions(+), 37 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index bc07268..f50ee55 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -5335,31 +5335,50 @@ done: DestroyWindow(window); }
-static void autogen_mipmap_test(IDirect3DDevice9 *device) +static void autogen_mipmap_test(void) { - HRESULT hr; - IDirect3D9 *d3d; IDirect3DTexture9 *texture = NULL; IDirect3DSurface9 *surface; - DWORD color; - const RECT r1 = {256, 256, 512, 512}; - const RECT r2 = {512, 256, 768, 512}; - const RECT r3 = {256, 512, 512, 768}; - const RECT r4 = {512, 512, 768, 768}; + IDirect3DDevice9 *device; unsigned int x, y; D3DLOCKED_RECT lr; - memset(&lr, 0, sizeof(lr)); + IDirect3D9 *d3d; + D3DCOLOR color; + ULONG refcount; + HWND window; + HRESULT hr;
- IDirect3DDevice9_GetDirect3D(device, &d3d); - if(IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, - D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, D3DFMT_X8R8G8B8) != D3D_OK) { - skip("No autogenmipmap support\n"); - IDirect3D9_Release(d3d); - return; + static const RECT r1 = {256, 256, 512, 512}; + static const RECT r2 = {512, 256, 768, 512}; + static const RECT r3 = {256, 512, 512, 768}; + static const RECT r4 = {512, 512, 768, 768}; + static const float quad[] = + { + -0.5f, -0.5f, 0.1f, 0.0f, 0.0f, + -0.5f, 0.5f, 0.1f, 0.0f, 1.0f, + 0.5f, -0.5f, 0.1f, 1.0f, 0.0f, + 0.5f, 0.5f, 0.1f, 1.0f, 1.0f, + }; + + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; } - IDirect3D9_Release(d3d);
- hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffffff00, 0.0, 0); + if (IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, + D3DFMT_X8R8G8B8, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, D3DFMT_X8R8G8B8) != D3D_OK) + { + skip("No autogenmipmap support.\n"); + IDirect3DDevice9_Release(device); + goto done; + } + + hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffffff00, 1.0f, 0); ok(hr == D3D_OK, "IDirect3DDevice9_Clear returned %08x\n", hr);
/* Make the mipmap big, so that a smaller mipmap is used @@ -5370,6 +5389,7 @@ static void autogen_mipmap_test(IDirect3DDevice9 *device)
hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface); ok(hr == D3D_OK, "IDirect3DTexture9_GetSurfaceLevel returned %08x\n", hr); + memset(&lr, 0, sizeof(lr)); hr = IDirect3DSurface9_LockRect(surface, &lr, NULL, 0); ok(hr == D3D_OK, "IDirect3DSurface9_LockRect returned %08x\n", hr); for(y = 0; y < 1024; y++) { @@ -5400,28 +5420,17 @@ static void autogen_mipmap_test(IDirect3DDevice9 *device) ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture returned %08x\n", hr); hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MIPFILTER, D3DTEXF_POINT); ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState failed with %08x\n", hr); + hr = IDirect3DDevice9_SetRenderState(device, D3DRS_LIGHTING, FALSE); + ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
hr = IDirect3DDevice9_BeginScene(device); ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene returned %08x\n", hr); - if(SUCCEEDED(hr)) { - const float quad[] = { - -0.5, -0.5, 0.1, 0.0, 0.0, - -0.5, 0.5, 0.1, 0.0, 1.0, - 0.5, -0.5, 0.1, 1.0, 0.0, - 0.5, 0.5, 0.1, 1.0, 1.0 - }; - - hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1); - ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF returned %08x\n", hr); - hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, 5 * sizeof(float)); - ok(hr == D3D_OK, "DrawPrimitiveUP failed (%08x)\n", hr); - hr = IDirect3DDevice9_EndScene(device); - ok(hr == D3D_OK, "IDirect3DDevice9_EndScene returned %08x\n", hr); - } - hr = IDirect3DDevice9_SetTexture(device, 0, NULL); - ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture returned %08x\n", hr); - hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MIPFILTER, D3DTEXF_NONE); - ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState failed with %08x\n", hr); + hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1); + ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF returned %08x\n", hr); + hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, 5 * sizeof(float)); + ok(hr == D3D_OK, "DrawPrimitiveUP failed (%08x)\n", hr); + hr = IDirect3DDevice9_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_EndScene returned %08x\n", hr); IDirect3DTexture9_Release(texture);
color = getPixelColor(device, 200, 200); @@ -5442,6 +5451,12 @@ static void autogen_mipmap_test(IDirect3DDevice9 *device) ok(color == 0x00ffffff, "pixel 440/200 has color %08x, expected 0x00ffffff\n", color); hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %08x\n", hr); + + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); }
static void test_constant_clamp_vs(void) @@ -16561,11 +16576,11 @@ START_TEST(visual) g16r16_texture_test(device_ptr); pixelshader_blending_test(device_ptr); texture_transform_flags_test(device_ptr); - autogen_mipmap_test(device_ptr);
cleanup_device(device_ptr); device_ptr = NULL;
+ autogen_mipmap_test(); fixed_function_decl_test(); conditional_np2_repeat_test(); fixed_function_bumpmap_test();