Module: wine Branch: master Commit: c9ee1b0b88043c390634eb266126854afaec6c0a URL: https://source.winehq.org/git/wine.git/?a=commit;h=c9ee1b0b88043c390634eb266...
Author: Zebediah Figura z.figura12@gmail.com Date: Thu Oct 3 19:38:06 2019 -0500
d3d9: Handle stateblocks in d3d9_device_SetRenderState().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index ee5de2f06f..3d16812d59 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2273,14 +2273,18 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_SetRenderState(IDirect3DDevi { wined3d_color_from_d3dcolor(&factor, value); wined3d_mutex_lock(); - wined3d_device_set_blend_state(device->wined3d_device, NULL, &factor); + wined3d_stateblock_set_blend_factor(device->update_state, &factor); + if (!device->recording) + wined3d_device_set_blend_state(device->wined3d_device, NULL, &factor); wined3d_mutex_unlock();
return D3D_OK; }
wined3d_mutex_lock(); - wined3d_device_set_render_state(device->wined3d_device, state, value); + wined3d_stateblock_set_render_state(device->update_state, state, value); + if (!device->recording) + wined3d_device_set_render_state(device->wined3d_device, state, value); wined3d_mutex_unlock();
return D3D_OK;