Module: wine Branch: master Commit: 91e4ec57ccfbf0fdee79ac9e6d3194ab8ebb535e URL: http://source.winehq.org/git/wine.git/?a=commit;h=91e4ec57ccfbf0fdee79ac9e6d...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Feb 24 07:43:02 2009 +0100
d3d10core: Add a wined3d rendertarget view to the d3d10 rendertarget view.
---
dlls/d3d10core/d3d10core_private.h | 2 +- dlls/d3d10core/device.c | 33 +++++++++++++++++++++++++++++++-- dlls/d3d10core/view.c | 32 +++++++++++++++++++++++++++++--- 3 files changed, 61 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index fd689b9..a05f773 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -85,7 +85,7 @@ struct d3d10_rendertarget_view const struct ID3D10RenderTargetViewVtbl *vtbl; LONG refcount;
- ID3D10Resource *resource; + IWineD3DRendertargetView *wined3d_view; D3D10_RENDER_TARGET_VIEW_DESC desc; };
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 7c39ce5..0eeb5d9 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -689,6 +689,26 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Dev return E_NOTIMPL; }
+static IWineD3DResource *d3d10_device_wined3d_resource_from_resource(ID3D10Resource *resource) +{ + D3D10_RESOURCE_DIMENSION dimension; + + ID3D10Resource_GetType(resource, &dimension); + + switch(dimension) + { + case D3D10_RESOURCE_DIMENSION_BUFFER: + return (IWineD3DResource *)((struct d3d10_buffer *)resource)->wined3d_buffer; + + case D3D10_RESOURCE_DIMENSION_TEXTURE2D: + return (IWineD3DResource *)((struct d3d10_texture2d *)resource)->wined3d_surface; + + default: + FIXME("Unhandled resource dimension %#x\n", dimension); + return NULL; + } +} + static HRESULT d3d10_device_set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10Resource *resource) { D3D10_RESOURCE_DIMENSION dimension; @@ -811,7 +831,9 @@ static HRESULT d3d10_device_set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DE static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Device *iface, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10RenderTargetView **view) { + struct d3d10_device *This = (struct d3d10_device *)iface; struct d3d10_rendertarget_view *object; + IWineD3DResource *wined3d_resource;
TRACE("iface %p, resource %p, desc %p, view %p stub!\n", iface, resource, desc, view);
@@ -839,8 +861,15 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Devic object->desc = *desc; }
- object->resource = resource; - ID3D10Resource_AddRef(resource); + wined3d_resource = d3d10_device_wined3d_resource_from_resource(resource); + if (!wined3d_resource) + { + FIXME("Failed to get wined3d resource for d3d10 resource %p\n", resource); + HeapFree(GetProcessHeap(), 0, object); + return E_FAIL; + } + IWineD3DDevice_CreateRendertargetView(This->wined3d_device, + wined3d_resource, (IUnknown *)object, &object->wined3d_view);
*view = (ID3D10RenderTargetView *)object;
diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index 59d56b6..4643661 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -66,7 +66,7 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTarge
if (!refcount) { - ID3D10Resource_Release(This->resource); + IWineD3DRendertargetView_Release(This->wined3d_view); HeapFree(GetProcessHeap(), 0, This); }
@@ -112,11 +112,37 @@ static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTa ID3D10Resource **resource) { struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; + IWineD3DResource *wined3d_resource; + IUnknown *parent; + HRESULT hr;
TRACE("iface %p, resource %p\n", iface, resource);
- ID3D10Resource_AddRef(This->resource); - *resource = This->resource; + hr = IWineD3DRendertargetView_GetResource(This->wined3d_view, &wined3d_resource); + if (FAILED(hr)) + { + ERR("Failed to get wined3d resource, hr %#x\n", hr); + *resource = NULL; + return; + } + + hr = IWineD3DResource_GetParent(wined3d_resource, &parent); + IWineD3DResource_Release(wined3d_resource); + if (FAILED(hr)) + { + ERR("Failed to get wined3d resource parent, hr %#x\n", hr); + *resource = NULL; + return; + } + + hr = IUnknown_QueryInterface(parent, &IID_ID3D10Resource, (void **)&resource); + IUnknown_Release(parent); + if (FAILED(hr)) + { + ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr); + *resource = NULL; + return; + } }
/* ID3D10RenderTargetView methods */