Module: vkd3d Branch: master Commit: 138c32ce88f1f24105e7b066b60095d0513e58d8 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/138c32ce88f1f24105e7b066b60095...
Author: Ethan Lee flibitijibibo@gmail.com Date: Sat Apr 22 00:07:10 2023 -0400
vkd3d-shader/hlsl: Add support for ddx(), ddy() intrinsics.
SPIR-V already handled DSX/DSY, so only D3DBC/TPF needed new case blocks.
Signed-off-by: Ethan Lee flibitijibibo@gmail.com
---
libs/vkd3d-shader/d3dbc.c | 8 ++++++++ libs/vkd3d-shader/hlsl.y | 24 ++++++++++++++++++++++++ libs/vkd3d-shader/tpf.c | 10 ++++++++++ 3 files changed, 42 insertions(+)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 14268440..aa45dc2d 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1696,6 +1696,14 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b write_sm1_unary_op(ctx, buffer, D3DSIO_ABS, &instr->reg, &arg1->reg, 0, 0); break;
+ case HLSL_OP1_DSX: + write_sm1_unary_op(ctx, buffer, D3DSIO_DSX, &instr->reg, &arg1->reg, 0, 0); + break; + + case HLSL_OP1_DSY: + write_sm1_unary_op(ctx, buffer, D3DSIO_DSY, &instr->reg, &arg1->reg, 0, 0); + break; + case HLSL_OP1_EXP2: write_sm1_per_component_unary_op(ctx, buffer, instr, D3DSIO_EXP); break; diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 10deda75..6c3bca34 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -2648,6 +2648,28 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx, return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, mul2, mul1_neg, loc); }
+static bool intrinsic_ddx(struct hlsl_ctx *ctx, + const struct parse_initializer *params, const struct vkd3d_shader_location *loc) +{ + struct hlsl_ir_node *arg; + + if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc))) + return false; + + return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSX, arg, loc); +} + +static bool intrinsic_ddy(struct hlsl_ctx *ctx, + const struct parse_initializer *params, const struct vkd3d_shader_location *loc) +{ + struct hlsl_ir_node *arg; + + if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc))) + return false; + + return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_DSY, arg, loc); +} + static bool intrinsic_distance(struct hlsl_ctx *ctx, const struct parse_initializer *params, const struct vkd3d_shader_location *loc) { @@ -3380,6 +3402,8 @@ intrinsic_functions[] = {"clamp", 3, true, intrinsic_clamp}, {"cos", 1, true, intrinsic_cos}, {"cross", 2, true, intrinsic_cross}, + {"ddx", 1, true, intrinsic_ddx}, + {"ddy", 1, true, intrinsic_ddy}, {"distance", 2, true, intrinsic_distance}, {"dot", 2, true, intrinsic_dot}, {"exp", 1, true, intrinsic_exp}, diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index d104c078..0908fba3 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3948,6 +3948,16 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, write_sm4_unary_op_with_two_destinations(buffer, VKD3D_SM4_OP_SINCOS, &expr->node, 1, arg1); break;
+ case HLSL_OP1_DSX: + assert(type_is_float(dst_type)); + write_sm4_unary_op(buffer, VKD3D_SM4_OP_DERIV_RTX, &expr->node, arg1, 0); + break; + + case HLSL_OP1_DSY: + assert(type_is_float(dst_type)); + write_sm4_unary_op(buffer, VKD3D_SM4_OP_DERIV_RTY, &expr->node, arg1, 0); + break; + case HLSL_OP1_EXP2: assert(type_is_float(dst_type)); write_sm4_unary_op(buffer, VKD3D_SM4_OP_EXP, &expr->node, arg1, 0);