Module: wine Branch: master Commit: e5e41191b349e7ed8fe1d3ca3059294cff611d67 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e5e41191b349e7ed8fe1d3ca30...
Author: H. Verbeet hverbeet@gmail.com Date: Tue Aug 21 23:22:33 2007 +0200
wined3d: Attach the correct surface the the fbo.
---
dlls/wined3d/device.c | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 2208c63..92b0943 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5505,7 +5505,8 @@ static void attach_surface_fbo(IWineD3DDeviceImpl *This, GLenum fbo_target, DWOR IWineD3DBaseTexture_Release((IWineD3DBaseTexture *)texture_impl); }
- GL_EXTCALL(glFramebufferTexture2DEXT(fbo_target, GL_COLOR_ATTACHMENT0_EXT + idx, texttarget, surface_impl->glDescription.textureName, 0)); + GL_EXTCALL(glFramebufferTexture2DEXT(fbo_target, GL_COLOR_ATTACHMENT0_EXT + idx, texttarget, + surface_impl->glDescription.textureName, surface_impl->glDescription.level));
checkGLcall("attach_surface_fbo"); } @@ -5742,7 +5743,8 @@ static void set_depth_stencil_fbo(IWineD3DDevice *iface, IWineD3DSurface *depth_ IWineD3DBaseTexture_Release((IWineD3DBaseTexture *)texture_impl); }
- GL_EXTCALL(glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, texttarget, depth_stencil_impl->glDescription.textureName, 0)); + GL_EXTCALL(glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, texttarget, + depth_stencil_impl->glDescription.textureName, depth_stencil_impl->glDescription.level)); checkGLcall("glFramebufferTexture2DEXT()"); } } else {